Piety/Fealty
Lost:
-15% gold and 1 Happiness on Temples
-50% religious spread range
-50% religious pressure in nearby cities without majority religion
-50% faster religious spread over trade routes
-1 of all yields in all cities (from the finisher)
-double border growth during Golden Age
-free Great Artist
-33% additional yields from internal trade route originating in Capital/Holy City
Gained:
-5 food, gold, prod in all cities (scaler)
-All positive Happiness is added to your Empire-wide Culture rate
- -25% Unhappiness from Boredom
- +1 Gold and Production from Pastures
- +1 Culture in Cities for every 4 non-Specialist Citizens.
- +15% production during WLTKD
- Castles and Armories built 100% faster
- Castles grant +1 Happiness and 10% food
- Tourism modifier for shared religion +25%
Aesthetics/Artistry
Lost:
-5% GWAM rate in all cities
-100 scaling Culture on GP use
-All positive Happiness is added to your Empire-wide Culture rate
- +1 Happiness from all Guilds.
-Double theming bonuses
-2 Science on Amphitheaters, Opera Houses, Museums, and Broadcast Towers
- 1 Gold and Culture on Great Works
- All World Wonders produce +2 Tourism.
- 2 Culture on GP improvements.
Gained:
-5 Science/Culture in all cities
-Great Works and Landmarks gain 2 science, 1 GAP
- +4% Science for every Great Work in a City (up to %20).
- 50 scaling Gold on GP use
- +1 Happiness for every 3 Policies unlocked.
- +10% Culture in all Cities during Golden Ages.
- World Wonders produce +2 Culture, and Natural Wonders produce +5 Science
- +50 Golden Age Points when you construct World or National Wonders, scaling with Era.
- The Tourism modifier for Trade Routes with other Civilizations increases by 15%.
Statecraft
Lost:
-3 Gold from Trade Routes with City States
-Influence degrades 25% slower
-Allied City-States will occasionally gift you Great People
-Allied City-States give you 33% of their Science
- +1 Happiness from Chanceries
- Resources from City-States doubled
- chance of rigging elections in City-States is increased by 50%.
Gained:
-20% more CS quest rewards
-50% more influence from diplomatic/trade missions
-earn Great Diplomats 25% faster
-Tourism modifier for open borders is increased by 20%.
- +3% Culture in Capital for every active Spy or Diplomat (up to 30%)
- +25% Yields for Trade Routes originating from your Capital or a Holy City.
-World Wonders require 1 less policy per 3 CS Allies you maintain (used to be 4)
-Every Session, gain Culture, Science, and Gold based on the number of Delegates you control, scaling with Era
- 1 free Trade Route
- +1 Happiness for every active Trade Route.
- Resources from City-States count towards Global Monopolies