Changes already made to patch 1.2 :
1 - Updated all Schemas to the current version except those relating to sound and art (in these last was not required):
Updated Files (849):
325 - CIV4CivilizationsSchema.xml
101 - CIV4BuildingsSchema.xml
101 - CIV4UnitSchema.xml
221 - CIV4GameInfoSchema.xml
101 - CIV4InterfaceSchema.xml
It was not really necessary for the current functioning of the mod, but perhaps necessary for future changes and additions in this. Now all mod files are fully updated.
2 - Removed the apostrophe to the Apache U.U.
3 - The Mamluk Empire no longer use adjectives of the Egyptian Empire.
4 - Changed the name of the Algonquian Empire to Algonquin Empire.
5 - Fixed the bug in the Ashanti_CIV4GameText.xml file, showing an invalid adjective for this civilization.
6 - Fixed the bug in the Kruger_CIV4GameText.xml file, it caused error in the first contact with the leader Kruger (South Africa)
I continue with the upgrade of the units and buildings, taking into consideration the advice of Vokarya.
Spoiler :
1 - Updated all Schemas to the current version except those relating to sound and art (in these last was not required):
Updated Files (849):
325 - CIV4CivilizationsSchema.xml
101 - CIV4BuildingsSchema.xml
101 - CIV4UnitSchema.xml
221 - CIV4GameInfoSchema.xml
101 - CIV4InterfaceSchema.xml
It was not really necessary for the current functioning of the mod, but perhaps necessary for future changes and additions in this. Now all mod files are fully updated.
2 - Removed the apostrophe to the Apache U.U.
3 - The Mamluk Empire no longer use adjectives of the Egyptian Empire.
4 - Changed the name of the Algonquian Empire to Algonquin Empire.
5 - Fixed the bug in the Ashanti_CIV4GameText.xml file, showing an invalid adjective for this civilization.
6 - Fixed the bug in the Kruger_CIV4GameText.xml file, it caused error in the first contact with the leader Kruger (South Africa)
with Modern Art (it's in the building code, not the tech code, and it is building-specific). Theatre UB's also upgrade to Movie Theatre and then Virtual Reality Theater.



You're right, it is the museum, and in the mod is set correctly the museum, and replacements of this, not theater. Thanks for carefully read the list of changes. I've gone crazy to write it, now I correct it.