Samaria declared a surprise war and his units are everywhere on my border. i have units there on guard but they never woke up had to do it manually.
<Row TurnSegmentType="TURNSEG_SINGLEPLAYER" DisplayName="" Sound="" AllowStrategicCommands="true" AllowTacticalCommands="true" TimeLimit_Base ="30" TimeLimit_PerCity="10" TimeLimit_PerUnit="5"/>
I am not sure how to save custom data for a saved game yet, so units will load as just regular fortified units.
To counteract this for the time being, I added a function that should set fortified units to guard when the game is loaded. I found this less annoying than trying to find all the units I had on guard and reset them when a game was loaded.
I guess this mod become obsolete with winter patch
It appears so. Thank you for your efforts @gyogen2 for helping us out until an official fix was released in the patch!
I may have spoken too soon. After I wrote my above reply, I went over to the General Discussions forum and there were several threads were people were complaining that Firaxis's Alert isn't working properly. It seems setting a unit to Alert doesn't actually wake it up when an enemy is near. So it looks like this mod might still be needed after all.