There's certainly one of those. Ainwood (re)posted it here.Perhaps we should concentrate in the future on things that we could do ourselves. For instance, is there anywhere a list of ALL of the things that could be changed by the conqests INI file (including adding KeepRes=1, which everyone will inevitably mention)?
I tried several years ago; without much success... May be we can try again
I tried several years ago; without much success... May be we can try again
I think what we need most is someone who manage to contact the current owner of CivIII and convince them of the interest to transfer to a group of fans the evolution of the game, to make new patches/minor changes/DLC and expand the life span even more.
If we get support / source code, then I'd be more than happy to come back to civ, program the changes, adapt my editor, etc.
But since I failed to achieve that last time, I don't think I should be in the frontline again for the preliminary discussion
CAII will do this for you. Just sayin'...... pressing F7 gives the wonder screen ? Some option available to show where one can build wonders , great and small and a reminder of what's needed , say goverment or a resource or a number of buildings ...
If you manage to get something, count me in to help with programming / editor. I'm afraid I lost much motivation after I reached a dead end with them, but if the situation change, my motivation would probably come back.I can understand you not wanting to be the point man. Give me some time to think about this, as I was thinking of approaching Firaxis anyway over using Civ3 for educational purposes.
ı have the Civassist II but being primed to playing the game on an XP PC that refused to play many other games due to card limitations and the like ı stop everything when ı start . Agree on the potential buyers issue in the trade screen as well .CAII will do this for you.
Hooray @Steph and Timerover51!
I didn't know this was on the works by someone. I really hope u guys do it.
The other is that they're still making enough money from it for it to be worth doing the update. SteamSpy estimates that about 786,000 people own Civ3 on Steam, since its Steam release in late 2006. If we reckon Firaxis gets $2 in revenue per sales after figuring some are on sale for as low as $1.24 and Valve gets a 30% cut, that's a bit under $1.6 million, or about $188K/year. It's probably lower now than in 2006, but even if it's $50K a year, that's still decent money. And venues such as Gamersgate help a bit, too.