Using Unit INI File to Point To Other Locations

Gary Childress

Student for and of life
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I'm working on a personal scenario in which I'm trying to use the WWII units from Civ3 PTW Extras directory. Ideally I don't want to paste the new units into the new units folder in the Conquests directory. What I'd like to do is use the units' ini files to point to the Extras folder in PTW. I thought there was a way to do that but it doesn't seem to be working the way I am trying it. For example, in the ini file I did the line for the default animation to read:

DEFAULT=..\Civ3PTW\Extras\World War II\Art\Units\M26 Persing\x_M26Default.flc

However, it doesn't seem to be working. Do I just have the wrong syntax in my line or is it impossible to direct Civ to look in the PTW Extras folder for animations?
 
If I remember correctly since it has to go through several file directories the line should read:

DEFAULT=..\..\..\..\..\..\Civ3PTW\Art\Units\M26 Persing\x_M26Default.flc

for something in the Conquest scenarios it's:

DEFAULT=..\..\..\Conquests\Middle Ages\Art\Units\...

and for something in the Vanilla folder it's:

DEFAULT=..\..\..\..\..\..\Art\Units\...

Hopefully, that will work.
 
If I remember correctly since it has to go through several file directories the line should read:

DEFAULT=..\..\..\..\..\..\Civ3PTW\Art\Units\M26 Persing\x_M26Default.flc

for something in the Conquest scenarios it's:

DEFAULT=..\..\..\Conquests\Middle Ages\Art\Units\...

and for something in the Vanilla folder it's:

DEFAULT=..\..\..\..\..\..\Art\Units\...

Hopefully, that will work.

Many thanks Laurana. I'll give it a try and see if it works. :)
 
Put this in the Folder Search Directory in the Scenarios Property tab, directly after the search path for you mod (no space after it), instead:
Code:
;..\..\Civ3PTW\Extras\World War II

That should do it.

As an explanation, each ..\ is back one folder, and the ; means it's a new entry.
 
Gary - I looked again this morning at Rhye's Of Civilization, which points to many Firaxis units and it looks like they could not get the PTW ones to work properly since all the flcs and wavs were copied into the Rhye's scenario folder.

It may be easier to just add ;..\..\Civ3PTW\Extras\World War II\ to the scenario search folders like Rise and Rule does. You wouldn't have a unit ini and folder in your scenario any longer, but the game would directly access it from the PTW Extras folder.
 
Put this in the Folder Search Directory in the Scenarios Property tab, directly after the search path for you mod (no space after it), instead:
Code:
;..\..\Civ3PTW\Extras\World War II

That should do it.

As an explanation, each ..\ is back one folder, and the ; means it's a new entry.

Thanks Virote. I tried a couple variations but still can't get it to work with an INI file entry. I went ahead and included the Extras folder in the scenario folders, however, I also have a couple units from the Napoleon Scenario I'd like to include. If I put the path of the Napoleon folder in the folders the Scenario will search then it will overwrite a whole bunch of stuff I don't want to get overwritten. So that's why I wanted to try to do it with the INI file entries. I'll keep trying. :(

Thanks again.
 
Code:
DEFAULT=..\Conquests\Napoleonic Europe\Art\Units\*Unit Folder*\*Unit Default*.flc

Try it that in the .ini, see if that works.

I believe it should only be one ..\ required because the game is already set to make a default search in the Units folder in the main Conquests directory, though I'm not sure.
 
if you have the steam version , there is this (possibly) PTW scenario that Conquest runs and it works entirely with those path lines , ı can't remember which but ı can copy the INI stuff if you like . Possibly you have alreadytried these , but ı am just a beginner .
 
it's the Balancer . Uses "present" units in various folders by having only INI files in the folders . Like :

"All Terrain Mech"

DEFAULT=..\..\..\..\..\..\art\units\Mech Infantry\MechInfantryDefault.flc


similarly PTW also has the Ancient Mediterrenean scenario with a UNIT folder of just 3 units . One of which , the Fire Catapult uses

RUN=..\Catapult\CatapultRun.flc
ATTACK1=CatapultAttackA.flc . As you would readily know it has AttackA inside the folder . Once again ı am seriously a beginner in this .

edit : rereading thew thread ı see the Balancer structure is already noted as the Vanilla thing .
 
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