after playing for an hour last night ,i noticed several things:
-i really dont know if its a bug or not,but if i do a "pillage" action (tried that with a modern tank and mech inf unit)
they do an attack animation (only in one direction-west, or is it a north west,i just dont remember.)
is it meant to do that animation??or is it a bug?
-another bug(?)- suddenly, i got enemy units from no where all around my territory,and i found out that the show enemy/friends animation was turned off, so apparently i didn't saw them coming. got into preference screen and turned all animations on (as i recall they were all on since the beginning ),got back in the game but animation for friends/enemy moves was still off,i had to fight with that option several times,going in and out of the pref screen, until he finely excepted and stayed with my preference choice..
-there is a slight delay in units sounds.the effect activates after the unit has already moved, or in the middle of moving.
few positive things-:b:
-city disorder pop up-thanx a lot, it really helps!
- getting much more popup windows after the patch (AI trade request,empire status according to other civilizations) and the overall feeling is that the AI is more involved and interact then before.
-i really cant put my finger on it but is there a change in some graphics??like trees or something,or is it just me needing a good sleep,and a pair of glasses??,i realy think that there is a slight graphic improvement then before.
--gray transparent line under the doted border color line-its really makes them strong looking and easy to see on various land types,good improvement.
and a little question here-can i modify or change the shadow under the pop numbers? (i asked and mentioned that before in several threads, but haven't got any answer. its really really REALLY the thing that upset me the most after the patch,maybe because i do graphics for a living and i am more aware of graphic glitch).
oh man, i really love this game!
