Rhye
's and Fall creator
Consider this a Christmas present
CHANGES
- Barbarian pressure tuned again, a middle way of how it was in 1.182 and it used to be in 1.181°
- America now starts with democracy°°
- Adjusted Roman and Mayan goal deadline°°
- Squatting enabled only in cheat mode. Press SHIFT+ALT+Q to enable it°°
ADJUSTMENTS
- Tuned research rate of the ancient civs°°
- Tuned research preferences of ancient civs°°
- Adjusted handicap levels°°
- The Great Wall costs more
- More city renamings (special thanks to star15389)°°
- Updated settlers maps°°
- AI Vikings and Germans may now get free colonists°°
- Adjusted Viking spawn area°
- Tuned some civs strength°°
- Mongol UP now is triggered at the end of the same turn, too, instead of only at the end of the following°°
- Mongol UP now always applies to independent cities, regardless of the nationality of the city razed°
- Tuned flood plains stability modifiers°°
- Starter civs should now suffer less instabilty°°
- New textures of Frederick, Victoria and of the coast°°
FIXES
- Milan now spawns and flips correctly°°
- Indian founding of Judaism now will always be possible°°
- The African invisible line will move dynamically, so it wont stop barbs anymore
- Fixed Mayan goal check
- Wonders lock for UHV sensitive wonders should now work°°
- Fixed possible python exception when free colonists are given to AI°°
- Fixed a bug in the revolts code; may have fixed the odd revolts in cities of the same nationality°°
- Fixed D loading times shown in pedia
- Barbarian leader not shown in the pedia anymore**
- Fixed leader backgrounds°°
CHANGES
- Barbarian pressure tuned again, a middle way of how it was in 1.182 and it used to be in 1.181°
- America now starts with democracy°°
- Adjusted Roman and Mayan goal deadline°°
- Squatting enabled only in cheat mode. Press SHIFT+ALT+Q to enable it°°
ADJUSTMENTS
- Tuned research rate of the ancient civs°°
- Tuned research preferences of ancient civs°°
- Adjusted handicap levels°°
- The Great Wall costs more
- More city renamings (special thanks to star15389)°°
- Updated settlers maps°°
- AI Vikings and Germans may now get free colonists°°
- Adjusted Viking spawn area°
- Tuned some civs strength°°
- Mongol UP now is triggered at the end of the same turn, too, instead of only at the end of the following°°
- Mongol UP now always applies to independent cities, regardless of the nationality of the city razed°
- Tuned flood plains stability modifiers°°
- Starter civs should now suffer less instabilty°°
- New textures of Frederick, Victoria and of the coast°°
FIXES
- Milan now spawns and flips correctly°°
- Indian founding of Judaism now will always be possible°°
- The African invisible line will move dynamically, so it wont stop barbs anymore
- Fixed Mayan goal check
- Wonders lock for UHV sensitive wonders should now work°°
- Fixed possible python exception when free colonists are given to AI°°
- Fixed a bug in the revolts code; may have fixed the odd revolts in cities of the same nationality°°
- Fixed D loading times shown in pedia
- Barbarian leader not shown in the pedia anymore**
- Fixed leader backgrounds°°