after reading the ctd posts i have realized i am a bad personseems to work now that i have turned off stack attack in both normal options and BUG.
edit: crash again the round after, will try to update to latest SVN, sorry for starting the thread outside the official CTD threads :/
unfortunately no
i have Intel i7 3770
Geforce GTX680
20gb ram
Windows 7 Ultimate 64bit, formatted 4 days ago and reinstalled all.
ill try using viewports, that should probably help.
This game is from v31 svn 5918.
It has:
26AI (that have cities) and 3 rebel factions(no cities displayed)
216 cities total (see screenshot)
Game did not ask for Re-calc when I loaded it up.
flabbert has not given Map size, or type, nor Gamespeed or difficulty level.
It does Ctd when you press red EoT button. I have provided Minidump.
@flabbert,
You might want to update to current SVN to see if you can then proceed. Also this info I added is needed if the AI guys like Koshling are going to see if they can fix the problem.
JosEPh
The crash is somewhere in the Python interpreter, most likely failing to allocate memory - does it work ok if played with viewports, or does it crash whatever you try?
Were your 2GB modules the same Mhz as your 8GB modules? I suspect they were not.
JosEPh