augustuscaesar2
Chieftain
- Joined
- Aug 9, 2021
- Messages
- 2
First of all, thank you Rhye for the add, and continuing to work on this amazing mod! I have played way too much already, and found a few small things that struck me as weird that were not listed in the "known bugs" section of the readme:
1) Some civs (Greece in a Rome game, Portugal in an England game) never (or very, very late) settle a city. They just sat there with a settler at sea for several turns (in the England game I am around turn 400, and Portugal still has no cities, in the Rome game Greece eventually settled).
2) Several things with "autoplay and reveal". First of all, the button blocks resources/faith/great works on my screen. Not sure if this is a resolution issue, or if the button should move (maybe to near the end turn button, or as an option in one of the drop down menus in the top left?). Second, when enabled, workers can improve resources they should not be able to see: 800s France building a uranium mine is a common site when starting with England or Germany while watching the autoplay.
Cities appear to benefit from the extra production from these resources as well, but this might just be a visual bug with yields enabled. Finally, loading a save where autoplay and reveal was previously enabled hides most of the map again, but not all.
3) Industrialization obsoletes cannons, while only unlocking Gatling guns
4) Reloading an autosave causes a crash to desktop ~80% of the time
5) Tech quotes are not read (but wonder ones are)
6) Vikings exploit -- if you eliminate the Vikings, and then give Oslo to the AI, they can be liberated as a normal city state
1) Some civs (Greece in a Rome game, Portugal in an England game) never (or very, very late) settle a city. They just sat there with a settler at sea for several turns (in the England game I am around turn 400, and Portugal still has no cities, in the Rome game Greece eventually settled).
2) Several things with "autoplay and reveal". First of all, the button blocks resources/faith/great works on my screen. Not sure if this is a resolution issue, or if the button should move (maybe to near the end turn button, or as an option in one of the drop down menus in the top left?). Second, when enabled, workers can improve resources they should not be able to see: 800s France building a uranium mine is a common site when starting with England or Germany while watching the autoplay.
Cities appear to benefit from the extra production from these resources as well, but this might just be a visual bug with yields enabled. Finally, loading a save where autoplay and reveal was previously enabled hides most of the map again, but not all.
3) Industrialization obsoletes cannons, while only unlocking Gatling guns
4) Reloading an autosave causes a crash to desktop ~80% of the time
5) Tech quotes are not read (but wonder ones are)
6) Vikings exploit -- if you eliminate the Vikings, and then give Oslo to the AI, they can be liberated as a normal city state