WarKirby
Arty person
I dunno. I'd like a short, simple thing. I can see maybe wanting to lock off feeding in maximum glory for a bit, but don't over complicate the Calabim with six or seven levels.
I agree with this
Also, I'm not so keen on the names Odalrick has posted
Count, Duke, and Prince, are titles. The former two are nobility of sorts, the latter being royalty. I think firstly, nobles wouldn't be fighting on the frontlines. The vampire units to me, represent the sect of vampire society that feels a need to satisfy their bloodlust in combat, rather than the decadent vampires who live a life of luxury in private mansions.
The idea about feed is a good one. I don't think it makes sense that vampires can only feed on bloodpets. Personally, I'd expand that to include any living, non vampire unit. Bloodpets are the cheapest unit in existence anyway, so it's not like that would open up exploits through even cheaper feeding fodder, it would just give more options, like feeding your moroi or horsemen to vampires, since you're generally more likely to have those than lugging a few warriors around with your invasion force.
Not keen on the idea of upper level vampires losing the ability to feed on enemies. That would weaken them, which seems counterproductive to aging and growth. It's pretty much the exact opposite of what I put in the OP, where vampires start off without that ability, and gain it in increasing strength as they develop.
upper level vampires being able to grant more powerful vampire promos, is an interesting idea. I like that.
An ability to learn the channeling promos is pretty good idea too, mainly because I hate having vampire lords running around with Channeling III, while Losha Valas, my Hero, only has channeling II and can never learn it.
Rather than an ability though, I'm inclined to say that Young vampires could start with Channelling I, mature ones get Channeling II, and greater ones Channeling III.