henrebotha
proud Fender owner
I am, as they say, FREAKING STOKED.
And how come no-one ever told me Archipelago maps are fun to play?!
This game, like most of my recent, was Prince, Epic, Random Civ/Leader, Standard-size Archipelago. I got Hatshepsut, and after failing to obtain horses for a War Chariot rush, I started building your average sticks-and-stones army and taking down one rival after another.
The game ended in a domination win (again, a first for me - I usually take space race) around 2010. This is what bothers me - shouldn't one be able to get a dom win much earlier? I spent much of the latter part of the game building things in the wrong places (Libraries in production cities, etc) just because I really ran out of things to build. I feel I handled the last two wars well (I fought a total of four wars, eliminating a civ in each), planning them out beforehand in terms of troops needed and placing those troops in such a way so that I could essentially decapitate my opponent on the first turn of the war - as Sun Tzu would say, winning first and then going to war. My economy was ridiculously strong from around the 1800s onwards, to the point where I could comfortably rush-buy anything I needed to. I had the science slider on 0 for the greater part of the game, relying on about three cities running Representation-empowered, Caste System-enabled Scientists. I made good use of Hatty's Spiritual trait to switch between Rep for periods of teching and US for periods of building (usually in preparation for war). And I'm not sure if I remember correctly, but I think from about the 1200s I was holding a massive tech lead. Washington and Elizabeth were eventually able to catch up to me (and Huayna got Destroyers at least by the time I attacked him), but they were cool guys anyway and we had some fun times together.
How could I have pulled this win off faster?
I post here three saves: 4000 BCE, 1762 CE, and 2010 CE.
Also, as a side note: Barbarians built the Hanging Gardens!


This game, like most of my recent, was Prince, Epic, Random Civ/Leader, Standard-size Archipelago. I got Hatshepsut, and after failing to obtain horses for a War Chariot rush, I started building your average sticks-and-stones army and taking down one rival after another.
The game ended in a domination win (again, a first for me - I usually take space race) around 2010. This is what bothers me - shouldn't one be able to get a dom win much earlier? I spent much of the latter part of the game building things in the wrong places (Libraries in production cities, etc) just because I really ran out of things to build. I feel I handled the last two wars well (I fought a total of four wars, eliminating a civ in each), planning them out beforehand in terms of troops needed and placing those troops in such a way so that I could essentially decapitate my opponent on the first turn of the war - as Sun Tzu would say, winning first and then going to war. My economy was ridiculously strong from around the 1800s onwards, to the point where I could comfortably rush-buy anything I needed to. I had the science slider on 0 for the greater part of the game, relying on about three cities running Representation-empowered, Caste System-enabled Scientists. I made good use of Hatty's Spiritual trait to switch between Rep for periods of teching and US for periods of building (usually in preparation for war). And I'm not sure if I remember correctly, but I think from about the 1200s I was holding a massive tech lead. Washington and Elizabeth were eventually able to catch up to me (and Huayna got Destroyers at least by the time I attacked him), but they were cool guys anyway and we had some fun times together.
How could I have pulled this win off faster?
I post here three saves: 4000 BCE, 1762 CE, and 2010 CE.
Also, as a side note: Barbarians built the Hanging Gardens!

