TheMarshmallowBear
Benelovent Chieftain of the Ursu Kingdom
Puppets are probably going to be a major source of income BECAUSE of the GOld Focus (and if you automated you workers, then chances are they built Trading Posts ALL around the city).
So I attempted a somewhat psuedo-Venice game while playing as Austria and never making other cities. I even changed Maria Theresa to Enrico Dandolo and Vienna to Venice.
Here's what I have learned:
+ Money. Lot's and lot's of money. I don't know if it was because I was playing on a lower level because I never played that way or the fact that most puppet cities are defaulted into Gold focused cities. With the double trade routes I can't imagine how rich Venice will be.
+ Capital becomes a mammoth city and can turnout soldiers within a few turns. National Wonders are much easier to make since it's only one city.
- Certain land that has resources you need cannot be settled due to Venice's UA. This was the biggest fault I found.
- less managing leads to a somewhat boring game. All I did was either: go to war or play around with my workers. Buying buildings in cities may change that somewhat.
It's a civ that is really for a certain play-style. One that isn't mine. I'll definitely try out Venice after playing the 8 or may try it sooner out of curiosity.
Do you guys think that Venice might start near few City States as a "bias"?
Do you guys think that Venice might start near few City States as a "bias"?
Do you guys think that Venice might start near few City States as a "bias"?
I hope not.
I think it would, in minor ways, defeat the purpose of the whole UA if you are consistently starting with a bunch of city-states around you which are basically 'yours'. And also, there are enough times where you happen to start near two or three city-states that it shouldn't be a problem variety-wise
And historically speaking, wasn't their map kind of all over the place?
While the Venetian player can't control what its puppet city-states produce, the civ does get more trade routes than any other civ, which generates more money, faster, for the Venetians than other civs will have access to. It can also purchase units in its puppets, making it possible to generate large armies in far-flung corners of the world.
While the Venetian player can't control what its puppet city-states produce, the civ does get more trade routes than any other civ, which generates more money, faster, for the Venetians than other civs will have access to. It can also purchase units in its puppets, making it possible to generate large armies in far-flung corners of the world.
"The puppet's just going to keep its normal production cycle, building all the buildings it needs, but you can buy an army there," says Beach. "It seemed very Venetian ... it was all about having the finances and capital to have this great mercantile empire. So we put that in, and all of a sudden they played fine. That's Venice in a nutshell."
Hmm. That's all context. It suggests that You can buy only units imo.
Hmm. That's all context. It suggests that You can buy only units imo. But you're right. It doesn't say "only", so maybe I've overinterprated that quote.
youre allowed to purchase buildings and units with gold as if youd annexed the city