void_genesis
Prince
- Joined
- Apr 12, 2011
- Messages
- 429
Just started playing a random leader game and rolled venice, king, continents, standard speed using CSD module. I got two crab and marble in my capital, and moved slightly to have five deer within my city borders, then got the extra food and faith on camps pantheon. At turn 150ish my city has grown to about 40 and is still climbing steadily. There are maritime CS all over the map, so I am pumping out envoys to ally them and go for a diplo victory. I got almost all the wonders I wanted and converted most of my continent (with 5 other AI) to my religion, so world religion is also an option. I think I will go for a OCC approach since settling great merchants now helps build my food base and population even more. I am finding it a bit hard to spend my gold income well, though I got to buy a naval fleet to explore the oceans, and tend to just build wonders and buy useful buildings as they come up, and diplomatic units as fast as my paper supply allows.
So....TLDR- all in all the recommended modpack seems to work well for Venice. The non-exponential growth also seems to make OCC strategies more viable since population growth doesnt become increasingly difficult. Ill play on and see how high I can pump my population with a half dozen maritime CS allies.
So....TLDR- all in all the recommended modpack seems to work well for Venice. The non-exponential growth also seems to make OCC strategies more viable since population growth doesnt become increasingly difficult. Ill play on and see how high I can pump my population with a half dozen maritime CS allies.