I'm playing the 2.500 version. and once more i have feedback / ideas.
- AI offered me obsidian and incense for free , like was happening with dye and silk.
- I asked before a new treatment for armies, such as higher maintenance costs. My goal was to avoid a stack of 100 warriors becoming a stack of 100 rifleman or modern infantry, which seems to me very unpleasant. Another way of preventing this "eternal army", might be creating a lifetime limit for each unit, like 30 or 50 turns. Would be hard to code this? (if implemented, this should come together with cheaper and faster military unit production).
- Human players have a great diplomatic disadvantage against the AI. The denies to demands such "Stop trading with that mean guy" and "Help me with my war" generates a negative relation that i really don't deserve, and the AIs become "The Ultrafriend League" against me. More, like i said before, is very annoying a tiny country demanding a great one to do this or do that. And why they can "refuse to talk" and I can't?
- Can we create more culture city levels, adding more to the 6 existing? This could be a way to postponing the cultural victory to the same era of the space victory, well like giving more uniqueness to the different cities across the globe. I have seen in other thread that this is possible of modding.
- Is there a way to turn off the extracivs / extraleaders that i don't intend to use, in order to avoid excessive loading? Just delete its folders would do the job or would generate errors? But, on the other side, I also think we still have to add / refine more civs/leaders, like Hitler, Fidel and his Cuban Civ, a japanese one that i don't remember the name, Gorbatchev, and others. Luís Inácio Lula da Silva and Barack Obama would be great! I'd rapidly substitute then for Menelik, Margrete, the thousands of Roosevelts and other poor-designed, not interesting ones (at least to me).
At last, I beg you Zap, please don't abandon Rise of Mankind mod! I, seeking an even more realistic Civ4, don't like very much the idea of fantasy and magic in this game, but I comprehend why you want it, and I fully support your new project. I just ask you to divide your precious time between the 2 mods.
I cannot live without RoM and its constant evolution! After all, some mods are to be tasted, others swallowed, and some few to be chewed and digested.