jacktannery
Prince
Kthx, Well Done. The rest of us must be doing something funny here. Did you install 2.6beta over blank 2.5, or over 2.5patched, or over 2.6alpha1 or alpha2?
Also Zappara:
'One thing you could test is to change what modules are loaded by default: move them from Rise of Mankind\Assets\Modules\... to Rise of Mankind\Assets\Unloaded Modules\...'
I put all the folders in the ...\Modules\ folder into the ...\Unloaded Modules\ folder, and tried again, and had the same problem.
Also Zappara:
'One thing you could test is to change what modules are loaded by default: move them from Rise of Mankind\Assets\Modules\... to Rise of Mankind\Assets\Unloaded Modules\...'
I put all the folders in the ...\Modules\ folder into the ...\Unloaded Modules\ folder, and tried again, and had the same problem.








After fixing that I checked units and buildings tech + resource requirements because those have similar gamedefines so I had to check I hadn't put too many requirements anywhere - while doing this I noticed there was typos in Manhattan project's resource xml modifier. This bug is probably in v2.5 (didn't check). I'll upload new beta today with those fixes. I'll let you know when it has been uploaded.
But atleast you can now use the sheets for your own purposes