Looks like you skipped one part of the Mega Civ pack's installation instructions. Go to 'Rise of Mankind\Assets\Modules' -folder and double click WoC_installer.jar. This java program merges the audio files from the new civs to the main mod files. After this your problem should be fixed.Hi, This is my first post on the site. I loaded the mod and everything looked good when I loaded it up. I selected single player, and then went for a quick duel sized game. When I was finished and went to launch the game, the startup screen with the spinning earth froze, but the music continued for 2-3 minutes, then the program crashed. I have BTS 3.19 installed. I saw a similar issue for the 3.17 version mentioned in the FAQ... help! I attached the zip file of the log, hopefully I did that right.
RoM 2.71 works only with English language setting.cant wait to play the mod but when I start it this happens:
(BTS V3,19 ; RoMK V2.71)
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so there are no menu points...
Without seeing log files from your game, it sounds like the mod wasn't installed correctly. Check that the mod is installed to folder 'Rise of Mankind'. Other folder names do not work with this mod. And if you can, post the log files so I can take a bit deeper look at your game settings.Oh, I've got 2 very strange problem!
-When I load the mod, the main menu is the Warlord's main menu, and the text: "Civilization 4 Rise of Mankind" doesn't shown up!
This is the smallest problem of all!
-When I try to start a new game, a lot of civs and LHs shown up (in another computer, RoM is run nicely, but the strange is that in the very more civ is that, in the other computer, there are fewer civs cca. 25 [or a little more])
Those civs aren't work (all civ, the old ones too), and Rise of Mankind find a crash!
What can I do?
Please help!
Hmm, first time I hear about this problem. Could you post log files from your game?new to using mods for CIV. Just loaded ROM 2.71 and everything works fine until i attempt to open tech tree. Game then crashes to desktop. Using BTS 3.19 without problems. Any Ideas?
I'm getting crashes now too... It keeps crashing when i go to end the turn - the money updates, and so does the tech (just finished 1 and shows the icons at the top which i can now choose from)... but then crashes a few seconds after that.
I've tried switching the tech, lowering graphics... no new buildings are built that i have not yet built...I'm near the end of the tech tree at the arcology giving techs.
I've tried looking thru the log files but can't figure out what could be wrong. Several others are at war - but using the 'editor' i made them all declare peace with each to see if that would do anything... but no luck.
Not sure what else to try. Using 2.7.1.
I've attached the log files...inside is also another folder called 'my save' which shows a C++ exception in one of the files - but not in the files not in that folder.
Any suggestions? Or any other info required? Thanks.
Evening Zap I thought it was a guilds tech problem and it always happens if I research guilds. If I trade it in the game seems to run past this point for a few more turns until CTD.
Now since I have dowloaded this mod I have only once been able to get past this point which was ironically before my first CTD.
I have tried my going in different tech order but the CTD still happens I have attached a autosave just before it last happened and the log files.
I have noticed that other people have this crash too.
My machine is only 1 year old gaming rig built for Crysis so I am sure its not that unless its a Vista thing
I thank you for you're time.
edit1 I just got past the guilds without christianity and without King Richards Crusade.
Can anybody tell me what this error is about:
"Fatal error Memory allocation - exiting problem
reason: bad allocation"
also my game seems to crash more and more often but i guess this could be because my pc isnt good enough for playing the gigant earth scenario...
+can somebody tell me how i can remove the 4 world wonder limitation?
RoM uses a lot of memory, due to having lots of buildings and units. Civ IV has some "memory leaks". These two combine to use up and fragment available memory. This is especially tru in the late game. Saving often and exiting and starting from a save is a way of working around the problem. Another is to apply the 3gigfix to Windows XP or upgrade to Vista or Windows 7. Also if your PC isn't good enough then perhaps more memory will help.
The number of world wonders and national wonders is set in an XML file in the assets\xml folder. It is called GlobalDefines.xml look for MAX_WORLD_WONDERS_PER_CITY and change the number from 4 to what you want. -1 for infinite, I use 12 since that keeps some challenge. I also have national wonders set to 7.
thanks for the help...i finally got through he turn i will save every turn now since it allready takes 3-4 minutes to "wait for other civs"...
anyhow will it also change when i load a game? or only with a new?
I reinstalled and it's work now. Only the main menu is crazy, but the game is run. Thanks for help zappara!