Hyronymus
Troop leader
- Joined
- Nov 25, 2003
- Messages
- 1,872
Playing a game now in which I almost conquered the entire planet and I think research is too easy in the late game. Ever since 1970 I was able to research technologies in 1 turn. I'm now 1994 I have Future Tech 6 in progress. Just 1 turn with science @ 20%, culture @ 40% and espionage @ 35%. Stil making +10.800 gold a turn though.
I also think that constructing roads from Industrialization on is skewed. It takes 10 engineers to lay one jumplane on a non-desert or non-tundra tile. Even more for tundra and desert.
Finally, I like to see pioneers being able to settle a city on ice. I have a few spots of ice surrounded by enough tundra hills to make a viable city.
EDIT:There are some mismatches between the unit stats in the Sevopedia when you hover of the unit image and when you read the text.
I also think that constructing roads from Industrialization on is skewed. It takes 10 engineers to lay one jumplane on a non-desert or non-tundra tile. Even more for tundra and desert.
Finally, I like to see pioneers being able to settle a city on ice. I have a few spots of ice surrounded by enough tundra hills to make a viable city.
EDIT:There are some mismatches between the unit stats in the Sevopedia when you hover of the unit image and when you read the text.