Anyone knows how to change civs in midgame? The readme/civilopedia says ctrl+shift+L but it doesn't seem to work. Then I changed the globaldefinesalt. didnt work, then I checked the revolution.ini. It was already on ([ChangePlayer] Enable = True).
Maybe I just suck, but I have found Noble AI competent enough most of the time. Admittedly, if I play an industrious leader and start near stone, getting the early wonders (all of them) makes the game significantly easier. However, my builder ways sometimes leave my military lacking and I have lost games to AI attacks, particularly rushes.
Hello, in "v2.7test version 2" AI do not built cannon`s or artillery`sI think it`s because of new requirement building for siege weapon
Can I turn off this requirement ?
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I redone the first 3 buttons now using the ingame graphics and a bit artwork from myself. If you like them I would be happy to see them implemented in 2.7:
Great pieces. I subscribe this request.
Those look great, will add them in v2.71 patch... just uploading v2.7...Hi Zap,
since the new path/road system (which I find great) I had the problem differ the road buttons, especially road and paved road as they are the same ...
I redone the first 3 buttons now using the ingame graphics and a bit artwork from myself. If you like them I would be happy to see them implemented in 2.7:
New Path Button
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(BuildPath.dds)
New Road Button
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(BuildRoad.dds)
New Paved Road Button
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(BuildPavedRoad.dds)