after having played three games so far, i have a question about the early naval units; the pedia says that the earliest naval units(the galleys) can't enter ocean squares, but it seems to me that they do just fine;
in all my games i had one or another civ circumnavigating the whole (freaking) world with a war galley even before 1 AD.. (i had to turn up WB and figure out which civ it was by looking at the unrevealed tile track across the vast expanses of the ocean...) on the second game it was starting to become irritating and rather ridiculous, because even with well over 10 ocean tiles between continents everyone just got to know each other as soon as they had an ocean-crossing galley at their disposal. funny that my own ships usually get a "lost at sea" event should i try to follow in my AI neighbors' footsteps.
since storms spawn near the AI territories, i assume that they do get that event too, not just every single time, perhaps? im now wondering how the heck this is supposed to work.
im making notes of minute mistakes in the pedia texts and tips, for a reason i myself don't know. when i get time to play a game from ancient to future in marathon speed, i'll probably be able to look closer... so far, i haven't found that many.