Maybe a lessened number of cities or distance cost? Democracy doesn't really need a focused bonus as it comes with a penalty to others.
I think I'll leave it with the penalty, and see what happens.
It's been my experience, so far, that Democracy is not used by the AI. Caste on the other hand is used by all. Even Serfdom is not used, as they prefer Caste. I in fact, have switched to caste over serfdom. And most of the AI will hold to the starting civics well into the game before switching to the next level of civics. Caste being the obvious exception, the AI almost beelines for it. Vassalage is probably the 2nd most used by the AI. I rarely use it though, unless I get into an early protracted war.
I personally have never understood the reasoning for 100% war weariness for Democracy. Quite frankly it doesn't fit how America and Democracy work together. We have our Hawks and Doves and it waffles back and forth with whomever has control of the Congress. 50% would be more fitting, not 100%.
And how did Mercantile get turned around? No foreign trade? The Dutch invented Mercantilism and traded all over the world. I still scratch my head over that one.
I'll look over the Civics,as a whole, and how the current game AI Civs are using them a bit more and give some feedback.
JosEPh
The democrazy's war weariness has showed up, in combination with free speech, several times in America. (Vietnam propably being the best example) But america also has a lot of anti war weariness wonders

I am going to leave caste as is then (without the counterintuitiveness).
I removed state religion from Paganism and removed the health boni from Enviromentalism, but replaced it with No Unhealth From Population. I never used it before, but this small change (with all the pollution in VIP) will propably make it usefull later on.
I also removed the +10%


And I gave Imperial Cult a +1

And how did Mercantile get turned around? No foreign trade? The Dutch invented Mercantilism and traded all over the world. I still scratch my head over that one.
And I had to scratch my head even more as it has foreign trade, and has had since version 0.2. What it doesnt have is Foreign Corporations.
The Guilds on the other hand doesnt have foreign trade. I did a lot of research on european guilds, and I believe that effect symbolizes guilds quite good.