Dualism tech removed. Hinduism moved to Caste-System. Caste System req is now Polytheism, Priesthood and Slavery.
Meditation requires Caste System as well as Monotheism, to delay Buddhism.
Writing requires Trade.
Missionaries no longer walk in rival territory without open borders.
Treasury moved to Mathematics.
Oracle moved to Sacrifice Cult (still requires Priesthood)
Salt discovered with Mining instead of Food Refining
Added City Hall building to Civil Service
Since every pop cost 2
and 2
then increased resource output :
Normal, With Building, Building// Resources (extra from building)
+1
, +1
JEWELER// Diamonds, Gold, Silver, Gems (+5% gold from each)
+1
, +1
BUTCHERY// Cow, Deer, Pig, Sheep (+1
Salt) (+5% food from each)
+1
, +1
HARBOR// Clam, Crab, Fish, Shrimp (+1
Salt) (+5% food from each)
+1
, +1
GRANARY// Corn, Potato, Rice, Wheat (+5% food from each)
+1
, +1
PUBLIC HOUSE// Hemp, Opium, Tobacco, Wine, Alcohol (+5% gold from each)
+1
, +1
TAILOR// Cotton, Dye, Silk, Fur, Alligator (+5% gold from each)
+1
, +1
MARKET// Coffee, Spices, Sugar, Tea (+5% gold from each)
+1
, +1
GROCER// Apple, Olives, Banana, Lemon (+5% food from each)
+1
, +1
BAZAAR// Ivory, Whale, Glassware, Fashion, Rubber (+5% gold from each)
+1
, +1
RELIGIOS BUILDINGS //Incense
Fixed Wine, Aluminium, Gold, Silver and Diamonds not being placed on map at generation.
Can create Winery without wine on River Plains with chance of grapes/wine appearing.