civcivcivcivciv
Warlord
- Joined
- Feb 6, 2013
- Messages
- 274
is there giant world map scenario ?

Hey Vincentz, I finally upgraded to Win 7, so I wiped out my old drive and reinstalled everything.
I wasn't sure how long til the next version would be finished, so I downloaded the .91.
I was wondering if in .92 something was going to be done about the Dog Soldier?
Comparing it to a Vulture that costs the same and has the same base strength, but the Dog adds +50% more vs melee, +1 more speed and does not require metal.
This makes the Vulture extremely worthless by comparison. In CIV4 BTS, it's value was that is had a higher base strength.
Will it be bumped +1 more strength or the Dog Soldier go down to it's base strength?
Also, where can I find the version of VIP mod I have?



). BTW those 4 are nice techs to be ahead in case of war (Battleship, Carrier, Tank and AA Halftrack) 

10K-5K 100y 50t 5000y
5K-1K 50y 80t 4000y
1k-1AD 20y 50t 1000y
1AD-600AD 10y 60t 600y
600-1600 5y 200t 1000y
1600-1800 2y 100t 200y
1800-1920 1y 120t 120y
1920-2010 1/2y 180t 90y
2010-2050 1/4 160t 40y
10.000 - 4000 BC - 100y 60t
4000 - 1000 BC - 50y 60t
1000 - 200 BC - 20y 40t
200 - 600 AD - 10y 80t
600AD - 1600 AD - 5y 200t
1600 - 1900 - 2y 150t
1900 - 2010 - 1y 110t
2010 - 2160 - ½y 300t
I've been using 0,91 so far and Im very satisfied with Your mod ! Congratulations and Thank You !
One of my vassals is Zara and his fav civic is theocracy which gives acces to blue warlords that I later capture when he moves them about hehe - He was just keep building them and I was there to intercept - got myself a sweet setup: sun tzu+pentagon and Zara's (15 !!!) captured warlords upgraded to colonels (+2XP each) which nets +30 XP !! Another +10XP for naval units (academy+drydock), not to mention thocracy of my own xD AI moves those guys rather carelessly if You ask me
I dont complain since I got my uber units "factory" thanks to this !
some I got from combat experience and evacuation from razed-to-be enemy cities 
*)
This time I used apostolic palace and all my vassals to fight him, then sending 3 Carrier Task Forces to soften him.
(for example when building up elite navy forces or just moving them closer to the frontier cities etc
) I hope that this migrating will be implemented in 0.93 regardless

I was thinking about some scouting jeeps (or those armored cars ?
) or something to go with mechanized transportation to continue the scout->explorer->baloon line 
Mine stubbornly refuses to upgrade to 3.19, no matter what I do.nope. why would you want to play a 3.17 version of civ?

As for promotions I figured that combined espionage and fast forward war is my thing so I went for combination of offensive and special promos to go for commando. It is a must for the "guerilla"(not the promo - just description of their job
) warlords so they can hide and strike from enemy cities behind enemy lines even before DoW (without commando they are too slow on enemy territory) and spies can bust defenses by forcing a city revolt that combined with fast moving cavalry with commando can wreak pretty impressive havoc ! 

Mine stubbornly refuses to upgrade to 3.19, no matter what I do.![]()

Mine stubbornly refuses to upgrade to 3.19, no matter what I do.![]()

It says that sniper is invisible to most units but I wonder what units can spot them ? Besides his obvious offensive capabilities I figured that sniper can be a pretty good defender tooAs for promotions I figured that combined espionage and fast forward war is my thing so I went for combination of offensive and special promos to go for commando. It is a must for the "guerilla"(not the promo - just description of their job
) warlords so they can hide and strike from enemy cities behind enemy lines even before DoW (without commando they are too slow on enemy territory) and spies can bust defenses by forcing a city revolt that combined with fast moving cavalry with commando can wreak pretty impressive havoc !
My path for the cavalry would be offensive -> combat I -> march -> special -> commando than the only step forward is to make them early tanks with march and commando yaaay ^^![]()
Since then I always bring snipers when sieging a city 
. It have to be a bit harder I think. Maybe change Special with Mobility for the requirement. Would make sense too I think.