@ Drak
mmm. if they are taken out that easily by barbs, then I guess a proficient rush attacker can take them out too. Gonna look how I can improve the AIs early game a bit
@ Platy
Thanks for reminder. wouldnt have thought about it tbh, but since all the text entries have been correctly filled out (with english though) I'll have to do on those as well.
@ Plasma
When I first started the mod (on a rainy season, in a small bungalow, on a jungle hill, on a tiny island, in the middle of the Gulf of Thailand, using an old laptop, with an old cellphone as a modem) I had to consider which modmods I wanted to include/base vip on. I chose none. There are already tons of mods with BUG/Better AI/RevDCM etc, and while those modcomps are all amazing, there wouldn't be any point in making just another of those. Plus they all take up system memory. I used to modmod on Rise of Mankind, and loved the mod, but my main gripe was the slow turns and MAFs in early late game. So I worked very hard at making a
BIG but
light mod. Big in additions but light on the running.
My recent game (which was the first I actually won) confirmed my expectations, as I (on the rather low end system I'm currently playing) had turn times around 1 minute max even in late modern era with stealth bombers, missile cruisers, modern armors etc on a huge 18 civ map. (iirc it would go past 5 minutes in ROM)
The memory used (in taskmanager) never exceeded 1.3 GB even on the best graphical settings and 1680x998 (998 is a pretty good custom height, when using windowed mode on win7 as a maximize window will fit perfectly without graphical glitches)
I recently started adding Platypings stuff because : 1) they added pretty much precisely what I was looking for and not much more 2) they too (afaik) are pretty memory efficient 3) not many mods use them (yet) 4) they are simply awesome. Adding that Platy is a very active modder and frequently updates is just a bonus

That said : the GP bar is there. the number of cities, planning for war and all the other bling bling at scoreboard : I honestly don't like it. I had a plan to minimize the scoreboard to show the most important stuff. Platy followed up on it, and made THE most amazing scoreboard (imho). The vanilla scoreboard was just all over the place. The BUG scoreboard (while customizable) just adds to the vanilla. If you want WHEOOHRN and #of cities, then go talk with the AIs

(#of cities can often be misleading coz if you cant talk with AI, the info shown is not correct, but iirc is taken from espionage.
The zoom bar. I remember playing around with it a bit, and then desperately, in a nearby Obsessive-Compulsive disorderly fashion trying to find 42 (?) again. It always jumped one over

If you can create a BringTheZoomBarToVIP on Kickstarter.com and bring in $100.000, then I'll consider it
TL.DR. In order to keep VIP "light", I had to opting off stuff like RevDCM, BUG, betterAI etc.