Volcanoes

camper2283

Chieftain
Joined
Oct 25, 2011
Messages
5
First off, I want to say that I have put many enjoyable hours into this mod, breathed new life into one of my favorite games!

The issue I have, however, is that upon upgrading to version 32 (from 29 I believe), a volcano immediately erupted directly under my capital city. I have put many, many hours into my save game, and I really do not want to have to play with a useless capitol.

Basically, is there a way to disable volcanoes from spawning? I tried using the map editor to remove the volcano, but it just pops back up and erupts again the very next turn!

Any help/advice/options I'm missing would be greatly appreciated. Thanks again for everyone who has contributed to making this amazing mod!
 
First off, I want to say that I have put many enjoyable hours into this mod, breathed new life into one of my favorite games!

The issue I have, however, is that upon upgrading to version 32 (from 29 I believe), a volcano immediately erupted directly under my capital city. I have put many, many hours into my save game, and I really do not want to have to play with a useless capitol.

Basically, is there a way to disable volcanoes from spawning? I tried using the map editor to remove the volcano, but it just pops back up and erupts again the very next turn!

Any help/advice/options I'm missing would be greatly appreciated. Thanks again for everyone who has contributed to making this amazing mod!

Actually ON the city tile, or just next to it?

If the former than IMO we should definitely change things to inhibit that happening (I know it's historically accurate that it could, but it's too devastating in game play terms)
 
If the former than IMO we should definitely change things to inhibit that happening (I know it's historically accurate that it could, but it's too devastating in game play terms)

Definitely if on it:sad:
 
We've had that bug before... perhaps we should allow it but also make it simply destroy that city and replace it with fugitives. If this means a civ dies... dang that sucks for that civ. I'd prefer that sort of brutal reality really. If you've only got one city... game over start again is fine by me. Tells a story.
 
I agree with Koshling. Too annoying for new players.
 
The code is supposed to inhibit it happening on a city plot. Part of the problem may be that instead of replacing the standard Volcano event we added a new one and in theory disabled the old.
 
If it helps, the exact text is:

"The sudden eruption of a hitherto unknown volcano has rocked the countryside and caused widespread destruction. In the aftermath of this catastrophy(sic) though we found new signs of life everywhere and the soil seems to have become tremendously fertile."

The text is repeated 4 times, first in red, then white, then red, then white again.

Is it supposed to be triggering constantly every turn? Or is there a certain amount of turns it will be active before calming down (whence I could hopefully then remove it via map editor and regain use of my capitol).
 
It's rules/coding are silly, IMO. Volcanos don't erupt constantly for thousands of years (numerous turns) and then immediately start up again after a mere couple of hundred (a handful of turns).

I don't mind them existing, I just wish the re-eruption rules were calmed way down.
 
It's rules/coding are silly, IMO. Volcanos don't erupt constantly for thousands of years (numerous turns) and then immediately start up again after a mere couple of hundred (a handful of turns).

I don't mind them existing, I just wish the re-eruption rules were calmed way down.

Unlike Mt Etna which has only been erupting on and off for at least two thousand years.

Anyway there is no way to better control the events in BtS as they are just random. To reduce the chance of them happening we need more events.
 
Unlike Mt Etna which has only been erupting on and off for at least two thousand years.

Anyway there is no way to better control the events in BtS as they are just random. To reduce the chance of them happening we need more events.

Well, Mt. Etna isn't in the US... so how you expect people to know about it?

I can only agree with you, that someone should work very hard and for free so we could have more events. And an illusion of randomness.
 
Umm.. turn on autosave (1 turn interval and 10-100 autosaves).

I always load previous autosave when bad event happens.
 
Umm.. turn on autosave (1 turn interval and 10-100 autosaves).

I always load previous autosave when bad event happens.

Doesn't work unless you have 'new random seed on load' which I strongly recommend AGAINST as it makes it impossible to debug things, so basically if your game goes wrong you're much more likely to be on your own with bugs if you use that setting, as it means they won't happen reliably from any given save.
 
Doesn't work unless you have 'new random seed on load' which I strongly recommend AGAINST as it makes it impossible to debug things, so basically if your game goes wrong you're much more likely to be on your own with bugs if you use that setting, as it means they won't happen reliably from any given save.

Wow I didn't knew about it...

Is it possible to make "new random seed on load" turned off by default and not toggleable from ingame options?
 
I am with Thunderbrd. For me it is certainly not annoying. I would even say, it would be very interesting. :yup: Without such things which enforce some attention, this game really starts to be boring.

However, there can be some problem with frequency of this event. Weren't there already two complains about it in the Volcano out of nowhere topic?

Dancing Hoskuld said:
Anyway there is no way to better control the events in BtS as they are just random. To reduce the chance of them happening we need more events.
:dubious: Are you sure about that? It is absurd having all kind of events with the same frequency!

Ogaburan said:
lol, im also European and was being an ass.
:pat:
 
I was speaking in geralities, even Mt Etna (and other 'active' volcanos) don't erupt constantly. They are 'quiet' for far longer periods than they are erupting.

Additionally, I've never 'demanded' any change be made. In the past, before I was married and had kids, I committed thousands of hours of my own time to a different game (Days of Decision 3 probably woudn't exist without my help), so I'm more than fully aware that all the work is volunteer based and am very appreciative of it. Sadly I barely have time to play c2c much less help out, beyond offering opinions and historical knowledge, as my background is in assembly coding not c++ or XML.
 
Back
Top Bottom