Vpr5- April Fool's!

Da Save I thought a save would be a nice touch :D

P.P.S.S.- No pic, nothing different. Rome is down to size 7 because i made two settlers, ones still lurking somewhers.
 
SGL ! :dance:

I think we have to first ask ourselves what wonders would help us most. We have 4 luxes for ourselves as I recall, so Sistine, Bach and Shakespeare's are no necessities.
We'll need a lot of science boosts, so Newton's, Copernicus, Smith and ToE would be priorities to my eyes. We could start a pre-build for Copernicus in Antium (gold mountain, river, lux) and later, another one for Newton's.
I'd leave our SGL on stand-by for those 2 and use him to rush ToE if we managed to get the 2 others without incident. Smith should be pre-buildable, no? I've rarely been beaten to Smith myself below emperor when I wanted it, so I might be biased here.

What do you guys think?

I can't wait for my turn in this one :cool:
 
That is why I asked which type of victory we want. If we are going for conquest or dom. we should be able to wrap up this game up with cavs. In that case ToE and Hoover won't be a factor, so I would use our SG to rush Smith's. Saves us 600 shields, and we know we will want MP and banks in all productive cities. On the other hand, we may want to go for space (hey, gives us more time to be jerky with the AIs!) or some combined VC. Then I would prebuild ToE and use our SG to rush Hoover (800 shields versus 600 for ToE).

Either way this game looks to be in excellant shape.
 
Sorry, I'm going to have to be skipped. I don't have the time tonight, and can't play tomorrow or Friday, either. I've going down to Canton, MA on Friday for the New England Math Competition. Leave at 7:30 a.m., don't get back until 11:00 p.m.

Bigfoot
BigNHuge -> just played
IroquoisPlisken -> skipped until Saturday
Beorn-eL-Feared -> up
viper275
 
Might I ask on what level is that competition? I did quite a few of those before entering university, and the Putnam doesn't have all that groove the lower level comps have.

Got it.
 
Oh my !! Theodora must have had an uprising in her sexual appetite, she is *gasp* polite towards us. So I barge in and say hey 'Dora, why don't you show me how to make a f'kin bridge so I sexse you up under one.

She declines and is annoyed. Good for her.

Pre-Turn: A good couple changes here and there to productions, most are aqueducts (unit support demands it) and courthouses(better than library in the most distant towns).
Trade Monotheism for some 20gpt + 244g and engineering. Cathy has a monopoly on Invention so I won't go there: we don't need it at all right now. Theology in 4 turns at a (slight) gain, 80/20 is the most we can do.

T4:
Theology gives us A SECOND SGL ! Working on education at 80/20 still, at a slight loss. Once marketplaces are in, we probably won't lose that much anymore.
Cathy wouldn't trade invention to us for theology, so I conclude she is as brilliant as she is beautiful to turn down such an offer.

T10:
Banking due in 7. Pre-build for smith's is working handsomely in Rome. I sent Leonardo DaVinci out to drink some wine near Antium, I heard it's a good year. Once that city is done building its library and university, I would definitely rush Copernicus' in it. No question about it.

2 settlers are set to auto-move (sorry !) to new spots where they will consolidate the whole of our continent. Whether we make more to populate other continents shouldn't be up to me only.

Right now we need the NW chopped and irrigated, the SE mined and roaded. Uni support is heavy so I disbanded the 2 warriors we had left and didn't press on getting more workers. Our military is strong/average at the moment, so it's all good.
Cathy would want 500 gold and Theology for her Inventions, so I tell her that WE have the original Leonardo DaVinci, and she can keep hers for herself.
The NW islands sound pretty promising as far as ressources are concerned, but unless we flip to democraty, OCN will hamper us more than it will help. Only reason we'd go there is to secure whatever ressources it might hide. It has 3 visible horses yet, many hills and some desert, so maybe slatpeter...

Beorn out
 
Got it. What should we do with a second SGL? Maybe we could rush Hoover Dam and Theory of Evolution?
 
The way things are going, Dora will outpower Cathy but we will be further ahead in tech at all time. With Coper and Newton's in Antium, that city should be able to produce a 150ish beakers a turn, which will allow for a lot of 4 turn techs.

Soon we won't be able to trade for techs anymore, the AI's will fall way behind. IMHO the next logical step will be to build a naval fleet of Caravels, sentried on the east coast. Then we fill them up with cavalry and break some stuff.

I doubt we need to go for cathedrals, marketplaces should suffice. Once everything is roaded, happiness problems shouldn't be too bad.
 
I have a RL conflict and won't be able to play for the next 3-4 days. Please skip my next turn if it comes up then.
 
Played 9 turns to get the date right. I also was in a bit of a hurry when I played this (will be busy until Sunday if this gets back to me), I realized around turn 3 that I forgot to record what I built, but I think I did okay..

3
Found Jerusalem, start harbor.
IBT- Antium Library-University
4
IBT- Lutetia Settler-Marketplace
5
Found Tarentum, start harbor.
6
IBT- Banking --> Economics. Turn down science so it's due in 10, so it will work with the prebuild. Ravenna Library (I think) - Harbor.
8
IBT- Theodora drops by and demands Theology. No way! She backs down. Palmyra riots (oops).

The roster:

Bigfoot: Skipped
BigNHuge: Up
IroquoisPlisken: On deck
Beorn-eL-Feared
viper275: Just played

And here's what we still have to do:

Check for happy AIs and GPT/resource/ROP deals (I noticed Russia will accept GPT. When we make the deal for invention, perhaps then?) Do the phony peace treaty this age, probably at cavalry.
 
Beorn-eL-Feared said:
Might I ask on what level is that competition? I did quite a few of those before entering university, and the Putnam doesn't have all that groove the lower level comps have.

I'm not quite sure I know what you mean, but I'm a Junior. It was the New England competition, and the only higher one I know of is the Nationals. I didn't score high enough to qualify for that, but I wouldn't have wanted to go anyway. I would have had to travel back down to Canton, MA today for practice. :crazyeye:

Now, back to the game. I'm guessing we'll attack the Byzantines first. We'll need Astronomy ASAP since the Caravels will be able to travel over there without feer of sinking. Maybe we should make a city on the island with the wheat to act as a base.

Have we decided what to use our 2 SGLs on? (still can't believe we got 2 SGLs. I think I've only got 1 total in all my solo games. :crazyeye: )
 
Sorry to jack the thread.. but Beorn-eL-Feared.. with the grafics art you are using... what on earth are these???
 

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slozenger, these are bonus grasslands that show through mines on the field, so that once it's all mined up you don't have to search through. If you want the pcx I'll host it somewhere.

As for the game, yes we do need astronomy for both Copernicus' and Caravels. We also need to hurry our way up to military tradition so we can get a real force onto the east. And we need me to shut it from time to time. Like now:crazyeye:.

My vote on SGL's is Copernicus and ToE.
 
Beorn-eL-Feared said:
slozenger, these are bonus grasslands that show through mines on the field, so that once it's all mined up you don't have to search through. If you want the pcx I'll host it somewhere.

My vote on SGL's is Copernicus and ToE.

Hmm, that sounds helpful. Could you post a link to it? Does the file work with sn00py's terrain?

I agree with ToE. Copernicus sounds good, but I have to check to see what else is available. The only other one I can think of that would be even remotely useful, though, is Universal Suffrage. I think Cop would help more.
 
ok, im back now, so ill play either tomorrow or the next day.
 
IroquoisPlisken said:
Hmm, that sounds helpful. Could you post a link to it? Does the file work with sn00py's terrain?
It does work with sn00py's terrain, it is what I use myself. Look at your pcx files in the art/terrain folders, replace the tnt one with this: Overweight bonus grasslands. It also dismisses all the green, blue and gray shields that go over the standard plains, grass, deserts and FP.

Sometimes, though, when someone else starts a game, I get a bug of none of the BG showing to me. It only happened like twice though, and you can right click anyways, always. The bug must simply be due to my noobness in modding.
 
No, I found the little hill pcx somewhere in the mods section, and edited the original tnt pcx file so that the only 'dots' that show on the tiles are the overweight BG, and none of the standard FP, desert, plains or grasses show.
 
wait, im kinda confused, am i up here?
 
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