VQ06b - Emperor just win!

Good set Greyfox...

I took a look at the save... and found this:

We can also sell fish for 3gpt to KK... But I am even less sure than the tech trade...
So what do you guys think?
Selling the wheat will send two cities: Okinawa & Copper City (the two fishing villages west of Paris) into unhealthy... but 9gpt ??? :drool:

And just to prove that KK has got Longbows...

Earlier on there was some talk of razing this beautifull little town... I would like to keep it...

I am off to watch world cup "voetbal" Holland - something.... :lol:
 
@NamliaM

Wow that 9gpt sounds real tempting. As to that trade with KK why not he's going to get it, likely from JC or Cyrus anyways. With CS we are very close to maces. The 3gpt for the fish is good too why not.

Ah Tabriz is a nice little town, but I see Armstrong's point in getting the tiles sheep/lake to Besh for Great people.
 
My :smoke: for not trying KK ... I apologize. I will snap it any minute ... forge is huge for us. There are a few "stray" trees lying around the suburbs that can be chopped to give us an instant 25% boost in production. IIRC, we have the health to support forge.

I am okay with either razing or keeping city Tabriz ... on one hand it has only 2 grass tiles, so it need to steal the sheep from Besh to grow. On the other hand, once grown, it is a good well-balanced city capable of decent prod and commerce.

PS> That is Holland- Argentina ....
 
Oh, one more thing, careful of JC ... he is redded out on all the "Declare War" options, usually that will not happen unless (a) he hates you, or (b) he is preparing for war.

Sorry for the all the :smoke: in trading ... not one of my best set, but then, I was never good at trading / diplomacy, both in Civ and in RL ...
 
he is redded out on all the "Declare War" options, usually that will not happen unless (a) he hates you, or (b) he is preparing for war.

That's interesting, and I wondered why he had so many troops in that city south of us. Greyfox, Greyfox we have only 1 archer in new barb city, 1 archer in Paris, I warrior in CC/Okinawa and we have an army on our border with 3 or 4 horse archers. Please Please defense...........

Losing any city would be a huge blow, leaving some spears behind in these inner cities might be wise to intervene in attacks by horse archers. He probably go for the iron first but still ok with copper.

Feudalism might be needed soon too.......

Current Roster

EDIT: Greyfox omg like you got us Monarchy/Currency. I think you did real good since the AI can be difficult in trading.

2ndEDIT: Last time I checked he is pleased with us but that don't mean a hill of beans.

off topic,

Holland - Argentina who's winning I can't find it on tv here..

That should be a great game with players like that.....
 
Oh, abt the huge troops in Arpium, those were headed for the barb city. Too bad I beat him to it.

Yes, there's danger of JC declaring on us. But I'm not that worried now as long as he is still pleased with us ... its when he drops to cautious that we have to be careful.

Right, I should have leave those cities a spear each. but my eyes were set on the East (Mongolians). Suggest next player to do that.

EDIT: PS> nobody won, its another goalless draw ... but its an entertaining match
 
Hmm, yes, we should definitely reinforce our city in the south. JC can see inside there's only 1 archer, so it's only a matter of time. It sounds like he's already getting ready. Getting some spearmen inside asap is crucial, also a cat or two ready to suicide on that stack...

I'd definitely make the "Fish for 9" trade - that's as good as they get. We can deal with a little sickness for 9 gpt. Definitely do the Metal Casting trade too. :)

The thing with Tabriz is that it's only food source it steals from Besh. So it will lower the number of specialists Besh can run, but we won't even have the infrastructure in place for that, so it's only a really long term consideration.

We definitely need to get some "advanced" units soon - either Macers (but CS & Machinery are two techs away), Longbowmen (at least we can defend ourselves), Pikemen (no more worries about elephants, but can't do jack against Macers.) Tough decisions, plus the military techs aren't often the best trades (we could get Paper after CoL I think, for instance, which would be a guaranteed trade with everyone, but we probably couldn't get any military techs with it unless we doubled it up with another tech.)

I don't know, what do you all think about? Bite the bullet and research CS? I'm surprised we haven't met any other AI's yet...
 
Tabriz can be self supporting without the sheep, more so than our new (previously) barb city. I see not your point(s), so it can steel the sheep for (early) growing, all the better right?

Tech: I think I will run CS for research, But I will check what the AI has after we get CoL. Maybe just maybe there is better trade bait out there...:)

I will also build us some walls on our border towns. Just to be a bit more secure should JC attack... We can sure use the defence bonus, JC has Longbows as well. Dont know about Macers... But Elephant are going to be a big enough problem without maces around...

I know I am up, but due to the bloodless (0-0) game I didnt get it last night + I wanted the feedback on the trades, since Greyfox seemed not willing to trade with KK.
 
Huh, when did I say I am not willing to trade??? I said I am sorry I didn't even bother to check if KK is willing to trade. I simply assumed he does not.

Do the trade! Metal Casting is Huge for us .... chop those trees that are outside any city's BFC for the forges, and we will swamp the Mongolian and give him a quick death as thanks for trading us MC.
 
a quick death as thanks for trading us MC.

I like that..

Don't forget to fortify a unit on the plantation we both forgot. Also I'd keep bugging Cyrus for gifts who knows?
 
GreyFox said:
Huh, when did I say I am not willing to trade??? I said I am sorry I didn't even bother to check if KK is willing to trade. I simply assumed he does not.

Do the trade! Metal Casting is Huge for us .... chop those trees that are outside any city's BFC for the forges, and we will swamp the Mongolian and give him a quick death as thanks for trading us MC.
I took your not checking as some sign of not wanting too, maybe with the idea of making KK stronger or something?

Anyway looks like I will not be getting to this today, I friend ended up in a wheel chair today... Am just visiting ... but heavy stuff... I can take a skip or swap if the next one can take it before 24 hours from now... BUT remember to trade tho :)
 
Anyway looks like I will not be getting to this today, I friend ended up in a wheel chair today... Am just visiting ... but heavy stuff...

Sorry to hear that NamliaM. Not an easy situation.
 
namliaM said:
Anyway looks like I will not be getting to this today, I friend ended up in a wheel chair today... Am just visiting ... but heavy stuff... I can take a skip or swap if the next one can take it before 24 hours from now... BUT remember to trade tho

That's some really awful news, namliaM :(

In any case, take your time and be with your friend. I'll swap turnsets with ya, playing right now...
 
Okay, played my turnset but the report is going to be kind of longish. Lots of wheelin' and dealin' with trades and potential trades coming up. No war. Forge infrastructure is almost entirely in place and we have about 8 cats as well as a bunch more spearmen. CS is coming in 4 turns but we could speed that up with a trade with KK. Will be able to make at least one trade with it, maybe two. Unfortunately, Huayna (who we met this turn and is Confucian) and Montezuma already have it. GP is coming in 9 turns.

I'm going to take a bit of a break, post the write-up & save later tonight.

Here's the save if you want to take a look.
 
Okay, I'm just going to inline my comments with the autolog. :)

Turn 160 (1000 AD)

First, I make the two trades mentioned above.

Tech learned: Metal Casting
metalcasting.jpg


And trade a wheat to Cyrus for 9 gpt.

armstrong: Whip library in Old Sarai.

Beshbalik begins: Market

So we can run merchant specialists. I made a :smoke: move and forgot to whip it until my 9th turn, though.

Turfan begins: Spearman

We need more spearmen to shore up our border cities against elephants. They'll whomp archers and axers.

Paris begins: Forge
armstrong: Unhire scientist at Paris, he works a mine for a faster forge. The Colossus hasn't been built yet! We mught be able to get it!

Oh, such optimism. We missed out on Colossus by 13 turns, though. It might have been smart to get that early - it would have really helped our commerce.

Cuman begins: Walls

armstrong: JC is Cautious with us, but he's not ready to declare.

Here's how you can tell:

jcivory.jpg


See where it's redded out? If it said "We have enough on our hands" it means they will declare. I literally checked JC and Khan every single turn to be safe, but they're not bloodthirsty yet it seems.

armstrong: We need to cancel OB with Monty asap - he's everyones worst enemy because he's not buddhist, and OB doesn't give us any trade routes with him.

I did this in turn 10.

Tech learned: Code of Laws
Corney Hills finishes: Catapult
Copper City finishes: Catapult
Old Sarai finishes: Library
Beshbalik grows: 7
Turfan finishes: Spearman

IBT:

Turn 161 (1010 AD)
Research begun: Civil Service
Corney Hills begins: Forge
Copper City begins: Forge
Old Sarai begins: Market
armstrong: I'm really worried about Besh. KK could hit it at any time, and it has not much defense. Start a spear there.
armstrong: Actually, nm.
Corney Hills begins: Spearman

Besh needs a market. Corney can build a quick spear before it's forge.

armstrong: Tradewise, things are really grim.
armstrong: JC thinks we're too advanced - no more trading with him.
armstrong: We're KK's worst enemy again... I sell him a corn for 3pt to hopefully improve relations.
armstrong: Monty has CoL. Can only trade with Cyrus.
armstrong: He'll only give us HBR, which is worthless for us.
armstrong: I decide to take a risk.
armstrong: He doesn't have Lit yet. If we get both Lit+CoL, we could trade something better. Lit is nice for the HE & NE, too, so why not. It's only 3 turns.

This turned out to be a :smoke: move. But I think the risk was worth it.

Research begun: Literature
Okinawa finishes: Granary
Turfan grows: 3
Turfan finishes: Catapult

IBT:

Turn 162 (1020 AD)
Okinawa begins: Forge
Turfan begins: Barracks
armstrong: KK got a GE. Maybe he'll build something useful for us to take :)
armstrong: Crap, Cyrus got Lit. Oh well, at least I only wasted 1 turn.
armstrong: Wait, he didn't, I misread the screen! :)
armstrong: Second wine is connected, but only KK one can use it. Hmph.
armstrong: Erf, 8 turns before I can cancel OB with Monty... hope it doesn't get Cyrus too angry.

IBT:

Turn 163 (1030 AD)
armstrong: KK builds the Sistine in Karakorum.
armstrong: NOW cyrus has Lit :(

Tech learned: Literature
Research begun: Civil Service
cyruslit.jpg


armstrong: I trade for the rest of Lit+90 gold...
armstrong: The 90 gold lets us run 90% research for 2 turns, though (instead of 50%) so it's not a big loss. We probably lost half a turn of research, worth the gamble I think.
armstrong: We could sell CoL to KK for 100 gold. I don't think it's worth it, he'd only be CS away from Macers then.
armstrong: I revolt into HR

Heh, we've had Monarchy how long and no revolution? :)

Buddhism has spread: Paris

Yay!
 
IBT:


Okay, I messed up here. In turn 167 I made a serious misclick (accidentally gifted Khan Code of Laws!)

Since I had the log, I thought I could recreate the turns exactly, but I must have done something slightly different, and you know how butterflies flap their wings... two things changed:

1. Monty did not found Islam in the old reality.
2. We never met Huayna, at least by turn 167.

Turn 165 (1050 AD)
armstrong: Islam is founded in a distant land.
armstrong: Monty converts - we need to cancel OB asap! 5 more turns.
armstrong: KK is cautious to us again thanks to HR. We could get OB with him to scout his cities.
armstrong: We can trade again, but all that he will give us is 100g for CoL. I don't think it's worth bringing him within one tech of Macers.
armstrong: Or is it?
armstrong: We can also trade sheep for our extre fish if health is a problem.
Paris grows: 8
Cuman grows: 2
Cuman's borders expand

IBT:

Turn 166 (1060 AD)
armstrong: JC has civil service :(
armstrong: And macemen - we need to be careful here.
Paris finishes: Forge

IBT:
Contact made: Incan Empire

hihuayna.jpg


Turn 167 (1070 AD)
armstrong: We meet Huayna - he's Confucian and high up in score (second only to Cyrus.)
armstrong: He also just circumnavigated the globe.
armstrong: I accidentally chopped Paris's 2nd to last forest? :eek:
armstrong: Nope, never mind, still have two left.
armstrong: Paris can build HE quickly.
armstrong: But we'll want military now, though, right? And is it better working cottages?
armstrong: Trade fish->KK for sheep
armstrong: Cyrus is sending a nice missionary our way!
Paris finishes: Catapult
Copper City grows: 7
Old Sarai grows: 5
Beshbalik grows: 8
Turfan grows: 4

IBT:

Turn 168 (1080 AD)
Paris begins: Catapult
Paris finishes: Catapult
Corney Hills finishes: Forge
Okinawa grows: 6
Turfan finishes: Barracks

IBT:
Buddhism has spread: Corney Hills

That was thanks to a Cyrus missionary. Thanks bud :)

Turn 169 (1090 AD)
Paris begins: Catapult
Corney Hills begins: Catapult
Turfan begins: Forge
armstrong: Cyrus's missionary went to Corney Hills.
armstrong: Besh whips market.
armstrong: I'm a pre-chopped forest!

That was meant to be a sign. :lol:

Corney Hills grows: 9
Corney Hills finishes: Catapult
Beshbalik finishes: Market

IBT:

Turn 170 (1100 AD)
Corney Hills begins: Catapult
Beshbalik begins: Forge

Commentary

1. Where do we want to build Heroic Epic? Paris isn't a bad choice. With
bureaucracy+forge+he it would have +175% to unit production. We should save the forest chop for until we revolt to Bureau' if we do.

2. Trades: CoL to KK for 110 gold? It will speed up Civil Service. I think we definitely should do this. We're in a race with Cyrus right now for CS. Any turns we can shave off of it will increase it's potential trade value/opportunity to trade. We'll also need it if we want to (see next point):

3. Trading CS: KK will definitely trade for it, but it will enable Macers for him. Not a good idea if we're going to war with him soon, but if it will get us Macers too for Machinery... hmm.

4. Open Borders with KK? It will let us scout his lands and gives us some short-term commerce.

5. Trading for Elephants: If we trade JC for Ivory, we can get 5 gpt. The Ivory cancels out the spice happiness loss. The loss of fish will put us into unhealth, but it will be freed up when we declare on KK (but then we lose his sheep until Tabriz is captured.)

needphants.jpg


6. Research path: We could go Paper->Education. Both are probably definite trades. If we get a GS he will research Education instead of Paper, which would be nice - we could probably be able to get JC to declare on Cyrus for Education. Paper also leads to Gunpowder for Musketeers. Musketeers are amazing defensive units because with speed 2 you can position a stack to protect multiple cities at once, helping a lot with garrisons.

7. GP: We have one coming in 9 turns. We can get either a prophet (bad, only will research Divine Right), Merchant (I think will research Guilds, which is nice if we can get KK's horses), or a Scientist (Philosphy, or Education if we get Paper.) I don't know who has Philosphy up for trades. We could also send a GM up to Cyrus and upgrade our whole army - that's probably a better idea?

8. We're going to need either elephants or pikemen to defend against knights. Most the AI can research that now. If KK gets knights before we get one of those, we're in deep trouble.

9. Revolution: do we want to revolt to Theocracy or OR at the same time as Bureaucracy?

10. Diplomacy: Cyrus's favorite civic is HR, so that + sharing buddhism should keep him Friendly. Definitely suck up to him, though - at Friendly, he'll be our only reliable trading partner since JC's already given up on us. We can also trade with whichever person (Huayna? Monty?) is not his "worst enemy."

11. War: when do we want to war with KK? We're not too far from Maces (4 or less turns on CS, 10ish for Machinery if we can't trade for it.)
 
Re: the misclick, you might wanna change your config to have autosave in every turn.

Re: the butterfly, it actually has nothing to do with butterfly flapping wings. I think Maquis turned on the "change a new random seed" option.

Sorry for the OB with Monty, I shouldn't have done that at the end of my turnset. But then at that time, he wasn't a fallen-to-a-heathen-faith guy yet.

CoL for 110g? No way. There must be a tech thrown in, anything. but not for a measely 110g. What's the point of racing with Cyrus anyway? JC won't trade with us, we are not going to give it to KK, we won't trade with Monty, and Cyrus will not give you anything if he is close to finishing it himself.

I am okay with the Ivory trade though, it should improve relationship and push our WFYABTA limit with JC a bit higher.

I would advocate war to occur as soon as possible. IMHO, not worth the wait for Machinery+ProdOfMaces. So long as we can amass a large enough army of cats, LB will die. At current rate , it seems like KK is only researching slightly slower than us. So, by the time we get maces, he might already have grenies. I'll just keep those cats pumping and once we have a lot (like 15 of them), declare and take Karakorum and Tabiz. Leave KK with one crappy city, extort peace and force him to change religion (if possible) when signing peace so that JC will kill him instead of us :)

--
 
GreyFox said:
Re: the misclick, you might wanna change your config to have autosave in every turn.

I didn't even think of that! I might have had an earlier autosave, I've just never used that feature before. :)

GreyFox said:
Re: the butterfly, it actually has nothing to do with butterfly flapping wings. I think Maquis turned on the "change a new random seed" option.

Ah... I was wondering how forgetting to MM some tile could cause the axis of the earth to shift. :lol:

GreyFox said:
Sorry for the OB with Monty, I shouldn't have done that at the end of my turnset. But then at that time, he wasn't a fallen-to-a-heathen-faith guy yet.

It's no problem, we didn't take any hits from it :) There seems to be some kind of grace period involved.

GreyFox said:
CoL for 110g? No way. There must be a tech thrown in, anything. but not for a measely 110g. What's the point of racing with Cyrus anyway? JC won't trade with us, we are not going to give it to KK, we won't trade with Monty, and Cyrus will not give you anything if he is close to finishing it himself.

We don't know which tech he is researching, though. Maybe he has no beakers on it, or maybe he only has a few. It might make the difference between Feudalism for longbows, getting Calendar to hook up the rest of our spices, or getting nothing but pocket change.

We could get Horseback Riding & some coin too, I think, from KK. Not the whole 110 though. I'm not sure if he's been researching CoL though and his price has lowered. We don't need HBR though, unless we want to eventually get knights/cavalry.

If we're going to cripple him in the next turnset or two, CoL doesn't help him one iota. But it could help us.

Edit: Also, getting CS earlier lets us switch to Bureaucracy earlier, for the extra hammers & commerce in Paris.

GreyFox said:
I am okay with the Ivory trade though, it should improve relationship and push our WFYABTA limit with JC a bit higher.

AFAIK, in the discussions on the RB boards, it's basically Friendly or no trading when you hit the limit. I don't think we can get JC friendly because of declarations on KK. That being said, our biggest threats right now are Macemen (counter is Longbows) and Knights (counter is elephants) so I think militarily it makes a lot of sense. We have extra spice (just need Calendar to hook up) and fish (traded to KK for sheep) so long-term it's bad at all. It will just give Paris & Corney (I think) an unhealthy.

GreyFox said:
I would advocate war to occur as soon as possible. IMHO, not worth the wait for Machinery+ProdOfMaces. So long as we can amass a large enough army of cats, LB will die. At current rate , it seems like KK is only researching slightly slower than us. So, by the time we get maces, he might already have grenies. I'll just keep those cats pumping and once we have a lot (like 15 of them), declare and take Karakorum and Tabiz. Leave KK with one crappy city, extort peace and force him to change religion (if possible) when signing peace so that JC will kill him instead of us :)

He's nowhere near Gren's yet (I don't think anyone has even the prereqs for Gunpowder) but he could get guilds at any moment which is just as bad (do we know where his horse source is? "horse source" :lol: I like that.) He also has 5 cities last I checked, must have found some more land somewhere, so we could grab his other known city in addition to Karakorum & Tabriz.

We have ~8-9 cats and we're churning them out at a fast pace (2-3 turns in both Paris & Corney, and we have 3 more forges coming in the next two turns that can then start on military builds), so I think we could overwhelm him pretty easily... but, if he gets knights we're in serious trouble unless we get some elephants built. I doubt he's researching Guilds next, though.... AI seems to go for quick techs first most of the time.

I'm in no way saying early war is bad :) But here's my reasoning for waiting about 10-15 turns: we could build HE in Paris, get some elephants up in our borders to decimate his Keshiks, and, if we luck out and get a GM in Besh, we could send it to Persepolis and upgrade all of our axes & swords to maces.

That being said, your argument for early war is strong and I think I'm sold :)
 
Let us chant the battle songs and get Khan, Khan, Khan (echoes)

Nice work getting ivory so we build a bunch, a whole bunch of elephants and
go nuts.

As to Khan's horsies he's getting them from JC/or Cyrus most likely JC. We have to find out what he's trading and break that.

Good turnset....

NamiliaM is up however if he's wants to play later, I can play this afternoon. I won't be able to Sat/Sun (maybe Sun late) so it's up to NamiliaM if he wants to make a switch.
 
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