War on Terrorism!

Its time for a kick up, bump....
 
Only read the 1st page. Most middle eastern govts arent socialist or fascist or theocratic or capitalist. They are kleptocracies where the ruling elite steal everything through force and corruption while using whatever hatred or ideology is most convenient in order to keep the masses distracted. How will the US enter Iraq?, by simply implementing the "complete CIA incompetence" civic of course, or they could build the "Oil for Food Scandal" Wonder of the World(the graphic would be Kofi Annan driving a Mercedes). Also, if you are going with Yeltsin and the 1st George Bush, then the corresponding British Leader is Margaret Thatcher.
 
How about France and Germany?? They would represent the Europeans who oppose the war and the US must work hard (Using diplomacy) to convince them, just like it happened in real life.
 
Kleptocracy isn't something that's modelled very well in Civilization. After all, in this game, it rewards the best Civilization -- not the richest or most prosperous leader. I'd actually like to see more niche victories that reward this kind of historical behavior.
 
dh_epic said:
Kleptocracy isn't something that's modelled very well in Civilization. After all, in this game, it rewards the best Civilization -- not the richest or most prosperous leader. I'd actually like to see more niche victories that reward this kind of historical behavior.

I don't dispute what you say above. I didn't mean to be snarky, i hope my post didn't sound that way. When I ask for a sarcasm font, i'm only 1/2 joking. Civ games model great power politics, all empires being of course great powers. Making the Civ game do something else is difficult, as im finding out in the Star Wars scenario im working on. I don't know of any great powers that are kleptocracies, the best way to simulate it is to impose relatively high upkeep costs to model corruption.
 
I know you were being funny -- but in actuality, a lot of Civilizations aspired to be kleptocracies. Civilization is still largely a game about empire -- culture and space race aside.

I actually think a kleptocratic victory would be an interesting idea. Sincerely -- steal enough to make your family's influence felt until the end of time. Probably not the most realistic victory, but then neither is reaching alpha centauri or being elected secretary general.

For every realistic behavior that ever happened in history, there ought to be a motive in Civilization. That's been one of my inspirations when I think of new ideas for the game.
 
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