- Grotz: A bunch of Grotz and an Ork slaver. This is the worker unit. The Grotz should have tools and Grot Blastas, The Slaver a Grabba stick and a slugga. In the fidget one of the little grotz should try t run away only to get snagged by the grabba stick.
- Trakka: The Scout unit for Expansionist Ork Civs. A Rugged looking ork with scant armor, a back pack, a slugga, and a squighound on a chain. (Something like this but bigger and walking on the ground).
- WAAAAAGH Warband: Several orks armed as you pleased... but one must have a bosspole.
Redone TGA Units:
- Freebooter: My favorite of the original TGA units... I'd like you to keep it pretty true to the original.
Unique Units:
- Loota: The Death skullz UU. He should have Blue (or Civ color) war paint and an imperial heavy bolter or somesuch. but how he looks should other wise be up to you..
- Wierdboy: This is a psykik ork. I only have two stipulations: His head explodes on death and he has a psykik looking attack. Otherwise, go crazy. He is the replacement for the head exploding dude you made for me for the Snakebitez.
King Units: All king units should be larger than their subordinates:
- Boss Badmor: The Snakebitez King unit.. a Big, muscley pskik ork with the exploding head and psykik attack, bit maybe some normal weapons, too.
- Warchief Grubnar: Blood Axe Kingy.. He also should be stealthy looking, like the kommando, but should have a boss pole.
- Warlord Nazgitz: Some armor, but his main thing is a HUGE gun. Huge, tricked out.. a True Bad Moon!