AD&D is not WH, they are 2 distinct worlds, 2 distinct game systems, and do not lend to exact matching and compromises. Even in AD&D, the various game worlds (ravenloft, dragonlance, toril, oerth) do not match up.
Since the early pages of this thread, ED has stated what and why certain things were omitted from the Civ 3 vesion.
- No instant Travel.
- No railroads.
- Too many resources already, stripped one out, and this would limit spells to the lucky ones who had the resources only.
- Wonders DO create other units (the Moot comes to mind).
- Governments are limited to the existing 3 to maintain the rought estimations of alignments: Chaos does not like Monarchy, Monarchy does not like Despotism (if you look at the gov's for each in the civilopedia, you will see that other than corruption, they operate mostly the same)
- There was a 2 page discussion on mountains, dwarves, and wheeled units from pages 25 on in this thread. Can a regiment of Albion Knights REALLY fight from a Mountain Range? How about climb it, use it, and work in at and around it? No. Read ED's comments on this as mentioned.
- The units have all been revamped for version 2.0. The stats are nothing like we are used to. However, unlike Civ normally, warhammer world is a world of WAR! Nobody, not naggaroth, greenskins, the empire, tomb king, slaan mage priests, or the undaunted and mighty Grail Knights of Bretonnia (note the plug for my favorite army here) wins a war by defending. Hence, the "weighting" towards attack units.
Want to play a defending army? Try Dwarves. No move, no flight, no spells, but hit the gunpowder/caol age, and Whoo-hoo! Last game: lost 2 cities and 18 dwarven thunderers (9 per city) against 83 (yes, I counted) Khemri Skelton Warriors. Both cities were size 6, with Keeps and Fortresses, one was situated on a hill, the other was attacked from across a river. Next turn, smashed their stack with 10 Iron clads firing from the sea, 15 Dwarven Cannons, and 4 size 4 armies of Dragon Slayers.
Long and Short - this mod works the way it does for good reasons, and I know that there are a bunch of pages here, but your questions have been answered here by ED and asked by other before.
I would love to see an AD&D mod (tjedge1 - get to it!) but my life is not conducive right now to me modding. I would also like to see the MTG mod finished (Gidustin - you to!) or even the LotM (ri-ight, like that will get done B4 Civ 4! LOL (Too many cooks spoil the pot)).
ED, keep up the great work (btw - stats on the Empire tank?), and keep on modding.