Warhammer Fantasy Mod 2.0

2 defense for a worker? I hope attacking units will get a lot more than 1 attack...
 
I think regardless of how how high the attackers will be rated, that workers should be able to defend themselves, by using the tools they work with and the fact of sheer numbers.

I noticed you are looking into the CDG offer, ED. It is quite interesting.
 
I can't say I ever accidentally attacked with a worker, but the attack values are pertty redundant anyway so that's okay.
 
@erez87
In fact there are no units with attack of 1, and 2 pts are for the worthless crap like peasants. most stats are more or less doubled.
 
When the full 2.0 are ready ?
 
To help with the beta would be the least I could do in return of all of the direct and indirect help I've gotten for MoM from you, but I'm not nearly familiar enough with 1.0/1.1. :(
 
Originally posted by Kdar
I have problam
Unit dont upgrade!?

PLEASE read the ReadMe, that's what it is for after all. It is explained there, why not all units upgrade.

@Drift
well If you decide to join at some point, pm me.
 
Originally posted by Captainkeyes23
a little help with my Extraction issue plz...

I'm sorry, I missed your question earlier.

It's hard to give you the exact address because it depends on where you have your civ3 installed. Assuming that it is in its default place, that is: C:\Program Files\Infogrames Interactive\Civilization III\

the rar's should be extracted to:

- for "wh-mod_base.rar" and any patches -
C:\Program Files\Infogrames Interactive\Civilization III\Conquests\Scenarios

- for "wh-mod_headpak" -
C:\Program Files\Infogrames Interactive\Civilization III\
 
Originally posted by Kdar
In update of this mode ( for C3C) there new unit looks like tattar rader. Who made it ( it look kinda good). I maibe will replach Mongolian spetial unit with that one in C3C

Kinboat made it, and they are indeed Mongol horse archers (there are 3 of them, only 2 used in the mod though).
 
I just downloaded and installed this mod. I am getting an error when I try to play it. It says: "Missing entry in 'Scenarios\WH-Mod\text\PediaIcons.txt': ICON_BLDG_SS_Thrusters

The game will now exit."

Sorry if you already explained how to fix this, but I just didn't have the time to read all 36 pages. :(
 
@Napoleon Hitler
You must give me more information, which version of mod, which version of ptw/c3c, where did you put the files, what folders/files do you have in Conquests/Scenarios folder.
 
I downloaded 4 files from this thread. The main block which I unzipped into Conquests\Scenarios. The graphic leaderheads which I unzipped into Civilaztion III. Should I have unzipped that into Civilization III\Conquests?

Then I have the Conquests patch, which I unzipped into the Conquests\Scenarios folder and the trebuchet fix which I unzipped into the Conquests\Scenarios folder.

I am running Conquests version 1.00, just so you know.
 
So it seems you did everything right, but one more question remains unanswered: what folders do you have in Conquests/Scenarios? Apart from other mods you may have, do you have any other mysterious folders (should be WH-Mod only). I ask because you could have extracted something to it's own folder.. if you're sure you didn't, ignore it.
This is quite unexpected, I don't think anyone had this problem before. There are even no "SS_Thrusters" in the mod... Such things sometimes happen to me with mods ie. if I run out of resources (running civ3, photoshop, poser, several websites, winamp...). Can you open WH-Mod.biq in the editor, run through all Improvements and Wonders and see if BLDG_SS_Thrusters appear in Civilopedia Entry box?
 
There is no such entry. I'll try to load it again and see what happens. Well, it's working now. Maybe I was trying to load the PTW version before? Or maybe opening it with the editor caused it to associate with Conquests? Whatever the case, it loaded. Thanks for your help. :)
 
Napolean Hitler,
I had a similar problem. Check to make sure your WH-Mod folder doens't contain another folder of the same name. When you unzipped the files for the C3C update you might have accidentally placed WH-Mod (C3C update) folder into the old WH-Mod folder. If this is indeed the case then you can simply take the files in the WH-Mod (C3C update) folder and cut & paste them to thier proper place in the old WH-Mod folder.
 
Hi everyone ,

I downloaded the 1.1 version of wrH mods ,installed (the right way iI tough :) ) . I got a complaint , cannot find SETTLER.ini while starting the game , can't find the b*/ file anywhere either ...

Any help ? suggestion ?

(my original config is conquest beta 1.15)

thanks for any answer

Cyll
 
1. This is the wrong place to post questions about a specific mod. Next time, you should post in Warhammer Mod thread.

2. From the "cannot find SETTLER.ini" problem I can say it's most likely the fault of your Civ3 being in language differrent than english. Unfortunately, some non-english versions (ie. french) are not compatible with mods in general. Blame your local publisher in this case. There is way to fix this by copying most of your civ3 units and renaming them to english equivalents.

Moderator Action: Merged this and the previous post into this thread. --Padma
 
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