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Warhammer fantasy units/graphics preview/development thread

Discussion in 'Civ3 - Creation & Customization' started by aaglo, Jan 24, 2005.

  1. drzoidberg

    drzoidberg Prince

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    I like it that he looks a bit old and gaunt. It makes sense since the strong and healthy are warriors. Very nice.
     
  2. LMR

    LMR Back In Green!

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    great! we need more civ-specific settlers IMO
     
  3. Goldflash

    Goldflash Grumpy Old Man

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    Personally, I think he should have a back pack. And a Slugga. To defend themselves. The Ai won;t use it to defend cities because it won't have the Defense flag, only the settle flag.
     
  4. Mr. Do

    Mr. Do Emperor

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    Well we can have multiple versions if necessary...
     
  5. mrtn

    mrtn Shaven not stirred

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    If it have defense value more than 0 it will be used to defend the cities; we've had problems with that in LOTM.
     
  6. Mr. Do

    Mr. Do Emperor

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    Are you accounting for the fact that the AI often builds more settlers than it needs and keeps them in cities at times of war?
     
  7. tjedge1

    tjedge1 Writer of writerly things

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    It doesn't build extras that wait in the cities, instead, a lot of the time when you move units close to their cities all the workers retreat to cities. It's a side effect to having workers that can defend, that you suddenly have to mow through workers to take a city. The AI isn't doing it intentionally. At least in the Mystara beta it's that way. They are trying to hide, the AI still relies on defense flagged units to defend cities.
     
  8. aaglo

    aaglo Furioso!

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    About the workers retreating - I think that the AI retreats the workers to cities regardless of their defensive strength.

    No worries - I've given him a backbag, and I'm also going to make an atack animation (with both using his stick and a slugga - not in the same animation though! :) )

    EDIT: Here's a pic of the Ork settla, defending his rights to be in the territory (we need an ork smiley :hammer: )
     
  9. mrtn

    mrtn Shaven not stirred

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    The AI sees it as paramount to not leave it's cities' empty. If they keep a settler with defense in there it's not empty. Just as they defend with warriors until they get spearmen.


     
  10. LMR

    LMR Back In Green!

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    nice smilely!

    is the orc settler going to always have a gun? or could it be used in the Warhammer Mod too?
     
  11. aaglo

    aaglo Furioso!

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    No, he has the gun only in attack animation. There's no fortify nor victory animations included (it's already posted in the complete units subforum).
     
  12. aaglo

    aaglo Furioso!

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    Here's something requested by drift. A new ghost for Master of Myrror -mod (to replace the palette-edited princess-ghost). Incidentally, I decided to use the same palette :).

    Whaddayathink?
     
  13. fe3333au

    fe3333au Deity

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    Great supernatural feel to it ... what will the attack be?
     
  14. aaglo

    aaglo Furioso!

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    well... something eerie... If you've seen the attack animation of the liche priest I've done earlier... well, something similar. But instead of a skull, You'll propably see an open hand, which closes around the enemy. If I can make it.. :)
     
  15. Drift

    Drift It's a boy!

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    Lookin' great, absolutely no complaints from me. :)
     
  16. Mr. Do

    Mr. Do Emperor

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    Those are some big hands. You sure "she" wasn't really a "he"? ;)
     
  17. aaglo

    aaglo Furioso!

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    well, yep, she had quite large arms. Any better?
     
  18. Mr. Do

    Mr. Do Emperor

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    Yes, now they look more like my arms! Which is suitable for a girl, sadly :D
     
  19. Goldflash

    Goldflash Grumpy Old Man

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    HIP HIP, HORRAY! LONG LIVE CIVVERS!

    We might not be able to beat you in an arm wrestling match, but we can Stack of Doom you to death!
     
  20. Mistfit

    Mistfit Deity

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    Sorry If this was mentioned earlier in another post...




















    HAPPY BIRTHDAY aaglo!!!! :D



    now back to your regularly scheduled modding...
     

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