Locust-71
King of Athel Loren
Wait! Before you tear the mod apart. I have redownloaded and reinstalled your modmod, and now i can't load my own autosaves? 


I think i have to reinstall again. A game with Maztamundi on solwens warhammer map resulted in a total freeze. I had to pull the electric cord (don't now if that is correct english?).
You have not changed anything there have you? I have played many times with regular warhammer and only seen the "insane" error. Anyway, here is the autosave. Hope you can load it



) is fixed, it was supposed to make the enemy unit immobile for a turn, but the code is buggy, and the tag <iImmobileTurns>1</iImmobileTurns> thinks it is the tag <iMiscastChance>1</iMiscastChance>. ive changed it to adding the promotion 'entangled' to the enemy which grants -1 movement untill i get the <iImmobileTurns>1</iImmobileTurns> thing fixed (i dont know how)
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ill make it so those improvements cant be built in new forests either 


) 


sorry.(loren magic will soo not be avaliable to all civs except woodelves, as soon as i figure out how)
Skryre (low level warpmagics) 4 spells
-warplightning: magic missile, collateral damage. (high power/low power, high powered 1/5th damage dealt done to self) (mechanical)
-warpflame? (mechanical, req WS)
-poison wind globes? (mechanical, req WS)
-skalm? (item: req WS)
Magic of the Horned One (grey Seers) 4 spells
- Vermin tide: Summon D6 rat swarms
- Death Frenzy: unit enchantment power BUFF, half damage start next turn.
- Warp storm :summon storm- move to target stack: all flying units suffer from severe collateral damage, all other units are immobilized for one gameturn.
- plague
- skitterleap: self. teleport to tile not adjacent to enemy. range 3 tiles.
)
)If you have a promotion "Woodelven" that does nothing you can then make the Loren magic promotion requires it. Of course all woodelves will have the first promotion for free.
the promotion would be the simplest way for ME to do it, but if Ploe adds the Loren Magic tech, it will be more elegant.Or you could make Loren Magic a Woodelven start tech just like Dark magic is a Dark Elven start tech.