"We picked a fine day to revolt..."

Smokeybear

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In my current game, one of Rome's cities, Cumae, just revolted and joined up with me. Unfortunately for them, I'm playing a one-city challenge game, and they all promptly turned into a smoldering heap of splinters and death strewn across the landscape. Self-razing at its finest. A revolting suicide, indeed. Sorry bout that, fellas... maybe next time. :lol:
 
lol that's kind of hillarious, can't make up my mind whether that should be seen as a glitch or a valid game feature.
 
lol it would make more sense if it went to the next closest ideology or city
 
lol, that's kind of ridiculous. I don't like that you can raise cities that revolt to join you, but the fact that the game forced you to do so is kind of fantastic.

Griezer is right, that should be an achievement!
 
Sounds like Cumae was filled of Tea Party conservatives who would rather 'Live Free or Die.'
 
lol that's kind of hillarious, can't make up my mind whether that should be seen as a glitch or a valid game feature.

it's pretty much a glitch, cities shouldn't revolt and switch to your empire if that results in auto-razing.

I'm with redwings, razing cities that revolted to you is pretty bad in itself, so is obtaining cities through a peace treaty. If you want to destroy the cities, keep on fighting.
 
How do you get a city to revolt? Is it cultural / tourism pressure?
When a civ is suffering from revolutionary wave and their unhappiness is below -20, its cities will yearn to join the ideology that influences them the most. If you are relatively close and your influence is strong enough, there's a chance that you will be the lucky owner of a brand new city.
 
It would be neat if cities like that could form their own civ when rejected by another civ they want to join. The devs could just make them become a city state in that scenario.
 
When a civ is suffering from revolutionary wave and their unhappiness is below -20, its cities will yearn to join the ideology that influences them the most. If you are relatively close and your influence is strong enough, there's a chance that you will be the lucky owner of a brand new city.

Ahh cool. I like this mechanic.. similar to Civ 4. Thx for the quality answer.
 
Ahh cool. I like this mechanic.. similar to Civ 4. Thx for the quality answer.

Also, I don't know why people would deliberately raze a city that revolted and joined them- if I don't want it, I'll profit by selling it to some lame-o loser civ who ends up with a defenseless city in the middle of an irate Ghenghis or Atilla empire... hehe :D
 
I doubt they'll ever 'fix' this, btw, because the 'autoraze capitals when playing OCC' -thingy has never been fixed, either. The devs must view these kinds of issues as very low-priority, since few people ever bother to play OCC, and the ones that do will rarely encounter this particular issue. Granted that the razing of capitals is much more common, but hey, them's the breaks.

On a secondary note, we should always be able to raze capitals and city-states, but I digress... :p
 
Also, I don't know why people would deliberately raze a city that revolted and joined them- if I don't want it, I'll profit by selling it to some lame-o loser civ who ends up with a defenseless city in the middle of an irate Ghenghis or Atilla empire... hehe :D

If doing CV, and they dislike me, I trade it back to them to keep borders open (and get all their luxuries).
 
I had this happen to me once with a Brazil OCC. I got a message saying something like "York has revolted and joined your empire!" I look for it, and there is a big hole right in the middle of Lizzie's empire lol.

I love the insta raze in OCC :)
 
Hmm... guys, can a one city challenge have enough tourism to overwhelm the whole world to the point of putting everyone into miserable unhappy and make the whole world burn itself to the ground and score an domination victory without sending soldiers to take cities?
 
Hmm... guys, can a one city challenge have enough tourism to overwhelm the whole world to the point of putting everyone into miserable unhappy and make the whole world burn itself to the ground and score an domination victory without sending soldiers to take cities?

Yes. Although I didn't get a chance to finish the process today, as I accidentally won with Venice via a diplomatic vote... <sigh> ... wasn't paying attention. Hate it when that happens :lol:

Venice just makes too dang much gold, and buying up all the CS's was just second nature. Thought I was voting for congress leader, not world leader. That's my story, and I'm stickin' to it! But I was at 250 or so tourism at that point, and hadn't even built the visitor center or gotten the Internet tech yet, though they weren't far out. Was slightly ahead in science, so the only way they were going to beat me was by domination, and I had nukes :D

So yeah, it may take a little longer to win with tourism on OCC, but it certainly can be done.

Edit: Oops, misread your question, I thought you were asking if you could win a CV/Tourism OCC game, and missed the part about domination via capital obliteration... LOL! Dunno bout that, seems rather unlikely though. Most civs will eventually flip to your ideology eventually, after enough suffering.
 
I had Hiawatha raze a 25-pop Guangzhou they got from China my last game. All I can say it was pretty rude.
 
Hmm... guys, can a one city challenge have enough tourism to overwhelm the whole world to the point of putting everyone into miserable unhappy and make the whole world burn itself to the ground and score an domination victory without sending soldiers to take cities?

in most games, aside from the landmarks and other tile based culture->tourism boosters, your capital will have the most tourism output in your empire. SO it should be possible to do it - may require a few extra wonders though.
 
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