I had added two new promotion tags to my mod, and succesfully added them to SDK too. Atleast I though so, because they did what I wanted. But now recently the mod has started to crash constantly. It crashes at the start when it loads the promotion infos. But then I tried doing like EmperorFool said here. That was new to me. I had never did so, so I though lets give it a try. But when almost finished VS stops and I get this:
What on earth does that mean?
Code:
...
1>CyMapGenerator.cpp
1> "C:/Program Files/Microsoft Visual C++ Toolkit 2003/bin/cl.exe" /nologo /MD /GR /Od /W3 /EHsc /DWIN32 /D_DEBUG /D_WINDOWS /D_USRDLL /DCVGAMECOREDLL_EXPORTS /nologo /Zi /Gd /TP /IBoost-1.32.0/include /IPython24/include /I"C:/Program Files/Microsoft Visual C++ Toolkit 2003/include" /I"C:/Program Files/Microsoft SDKs/Windows/v6.0A/Include" /c CyMapGeneratorInterface.cpp /FoDebug/CyMapGeneratorInterface.obj
1>CyMapGeneratorInterface.cpp
1> "C:/Program Files/Microsoft Visual C++ Toolkit 2003/bin/cl.exe" /nologo /MD /GR /Od /W3 /EHsc /DWIN32 /D_DEBUG /D_WINDOWS /D_USRDLL /DCVGAMECOREDLL_EXPORTS /nologo /Zi /Gd /TP /IBoost-1.32.0/include /IPython24/include /I"C:/Program Files/Microsoft Visual C++ Toolkit 2003/include" /I"C:/Program Files/Microsoft SDKs/Windows/v6.0A/Include" /c CyMapInterface.cpp /FoDebug/CyMapInterface.obj
1>CyMapInterface.cpp
1>Boost-1.32.0\include\boost\tuple\detail\tuple_basic.hpp(338) : fatal error C1067: compiler limit : debug information module size exceeded
1>NMAKE : fatal error U1077: '"C:/Program Files/Microsoft Visual C++ Toolkit 2003/bin/cl.exe"' : return code '0x2'
1>Stop.
1>Project : error PRJ0019: A tool returned an error code from "Performing Makefile project actions"
1>Build log was saved at "file://d:\CvGameCoreDLL\Debug\BuildLog.htm"
1>CvGameCoreDLL - 3 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========