With regard to loading v 5.0's map, does that mean taking the map from the v 5.0 mod or simply loading the map that says v 5.0 in the v 5.1 mod? I actually have to dig out a backup disk to hopefully find the v 5.0 mod (I overwrit the mod with the 5.1 mod on my desktop yesterday).
But, I spent the past 30 minutes testing which maps do and don't work using this mod on my computer, and what error I encounter when they don't work. In fact, all of the maps seem to have the exact same error at the exact same moment. I then decided to try something, a hunch on a whim, I took the computer out of full screen mode. When I did, the graphics in the startup menu where all buggy (I can printscreen and post it later for clarity). It was almost as if much of the graphics files where being redirected to the startup files and mixed in somehow, at least it seemed that way visually (especially with the Earth on startup, which was now a mix of what I'm guessing was nearly all of the graphics for the mod strewn together stringing along). I hope I am being clear enough. The figureheads seem to have a "strobe" effect, where they white-out and come back into focus, doing this mutliple times, only to eventually have the whiteout effect win over. I'll be honest, I am in physics and not a computer programmer, but to me it seems like there may be an abstract "link" between the startup menus and the main core graphics of the mod that shouldn't exist.
1stcontact2035