We will call this one Wellington, enough of these French names.
This is based on the Junot biq, kindly supplied by Loulong.
Players and order
Kingstuart - Russia
AI - Prussia
Daufoi - France
James I - Britain
AI - Spain
Hawklord - Ottoman
Shinatoo - Austria
AI - Sweden
Civs were allocated on a timezone basis.
Rules
1 No city raising on purpose.
2 No deals with AI civs unless initiated by AI in first 5 turns.
3 Must post something on this thread when a turn is played.
4 Post must include battle reports for human players.
5 Don't need to report AI battles, but you can if you want to for the fun of it.
Other than that anything goes. Alliances were often broken so don't trust anybody.
Game saves to be labled Wellington (turn No) (player letter). So Kingstuart will send Wellington1a to Daufoi who will send Wellington1b, etc.
e-mail with contact for diplomatic relations between players is on its way. These can be initiated anytime you like.
This is based on the Junot biq, kindly supplied by Loulong.
Players and order
Kingstuart - Russia
AI - Prussia
Daufoi - France
James I - Britain
AI - Spain
Hawklord - Ottoman
Shinatoo - Austria
AI - Sweden
Civs were allocated on a timezone basis.
Rules
1 No city raising on purpose.
2 No deals with AI civs unless initiated by AI in first 5 turns.
3 Must post something on this thread when a turn is played.
4 Post must include battle reports for human players.
5 Don't need to report AI battles, but you can if you want to for the fun of it.
Other than that anything goes. Alliances were often broken so don't trust anybody.
Game saves to be labled Wellington (turn No) (player letter). So Kingstuart will send Wellington1a to Daufoi who will send Wellington1b, etc.
e-mail with contact for diplomatic relations between players is on its way. These can be initiated anytime you like.