wolfigor
Emperor
Damn!
I wrote a long reply and got "lost"... damned server overload.
Now I have to write everything all over again.
It just make it a bit more cumbersome for the average dude that prefer to use steam to get easily games instead of searching, downloading, risk viruses, etc.
As I said in many cases DRM is seen as a way to keep honest users honest.
Very few people really believe that DRM prevents piracy (if they do, they have no clue about what they talk about).
As a friend mine said DRM could very well mean "Doesn't Really Matter".
He was trying to offer DRM free content to his company's subscribers, cosidering that ease of use a good pricing makes much more to prevent piracy than DRM... Unfortunately content providers wouldn't provide any content without any form of DRM.
Only now they start to wakeup, but dealing with them can still be highly frustrating.
However the EULA and service agreement that every Steam user subscribes too allow Steam to collect ANY data at any time without any need to inform the users about it.
I'm complaining not about what Steam does not, but what we are allowing Steam to do.
It's a matter of legal rights.
In first it's not unfair competition, only that one business is more efficient than others.
Second, there are many online stores that routinely sell goods at lower price than retail shops... Amazon has rather competitive prices compared to the average store (due to distribution efficiency for physical goods).
I completely gave up buying games on the first day.
The last one I bought as soon as was released was CIV IV.
Steam, like all digital delivery shops, is perfect to get special offers on old titles.
It's all about your own capacity to administrate your own properties.
But far from optimal solutions.

Having a branch of the company I work for in USA makes a lot of things much easier.
However Steam may be blocking subscriber from USA games if the connect (authenticate) from a different country.
As far as I know Steam applies this "safeguard" only to Thailand and Russia afaik.
I wrote a long reply and got "lost"... damned server overload.
Now I have to write everything all over again.
Sure DRM doesn't stop pirates and tech savvy people.It doesn't stop anything. The pirates/crackers swiftly crack and prepare the pirated version for the non-tech savvy masses allowing them to get the pirated version.
It just make it a bit more cumbersome for the average dude that prefer to use steam to get easily games instead of searching, downloading, risk viruses, etc.
As I said in many cases DRM is seen as a way to keep honest users honest.
Very few people really believe that DRM prevents piracy (if they do, they have no clue about what they talk about).
As a friend mine said DRM could very well mean "Doesn't Really Matter".
He was trying to offer DRM free content to his company's subscribers, cosidering that ease of use a good pricing makes much more to prevent piracy than DRM... Unfortunately content providers wouldn't provide any content without any form of DRM.
Publishers and broadcasters are really slow to adapt to the new business models emerging from digital distribution and internet.DRM all too often does little but to inconvenience honest customers. Of course the publishers (who are more often than not the ones insisting upon strong DRM schemes) don't realize this and now I think that might be who's perspective you're referring too.
Only now they start to wakeup, but dealing with them can still be highly frustrating.
That's an accurate view of the reality right now.And the information they collect is entirely about the games, and the completely optional voluntary hardware survey which is used to help Valve know what kind of hardware their users have so they can develop their games with that in mind.
However the EULA and service agreement that every Steam user subscribes too allow Steam to collect ANY data at any time without any need to inform the users about it.
I'm complaining not about what Steam does not, but what we are allowing Steam to do.
It's a matter of legal rights.
that's simply not true on many fields.Because if they priced them lower than the retail stores the stores would (and probably rightfully so) consider it unfair competition and no one wants to deal with angry retailers.
In first it's not unfair competition, only that one business is more efficient than others.
Second, there are many online stores that routinely sell goods at lower price than retail shops... Amazon has rather competitive prices compared to the average store (due to distribution efficiency for physical goods).
YES!There are, however, many sales that get ridiculously cheap and most games aren't really worth full price anyway.
I completely gave up buying games on the first day.
The last one I bought as soon as was released was CIV IV.
Steam, like all digital delivery shops, is perfect to get special offers on old titles.
with a full real copy you don't have to rely on an online service that is completely outside your control.You pay for the exact same license you would be paying for if you bought it retail. The only difference is if the digital service goes down you can't redownload it again.
It's all about your own capacity to administrate your own properties.
Meaning buying it again at bargain (pay twice for the same good) or get a pirate copy (illegal).Although by the time that happens there will be many other options for getting the game quite cheaply.
But far from optimal solutions.
I know all the tricks here.You can get around that on Steam by getting a trusted North American friend to gift you the game in exchange for the money or something.

Having a branch of the company I work for in USA makes a lot of things much easier.
However Steam may be blocking subscriber from USA games if the connect (authenticate) from a different country.
As far as I know Steam applies this "safeguard" only to Thailand and Russia afaik.
Dell USA for laptops (just as an example, it was during a special sale).I've never seen credit card verification for physical sales,