UnknownHuman
Warlord
- Joined
- Sep 5, 2016
- Messages
- 100
Pro:
- The simplified but still complex gameplay, I disliked how Civilization 6 had too much micro-management, most of it barely impactful.
- The campaign map and units are beautiful and a good middle ground between Civ 5 and Civ 6.
- The civilization design is great, and being able to change civilization while retaining some bonuses from the previous ones will allow for interesting theorycraft.
- The soft reset of ages looks like it will bring some fresh air, and hopefully will stop the boredom of the mid/end game when you realize you already won but you still have several hours left before you see the victory screen.
- The diplomacy looks great, and having more interactions with "barbarian" through independent people is also great.
- Commanders are amazing, and fighting seems to be actually fun and more strategical at the same time.
- The game seems to have a good balance between wide and tall, though it'll require time to really tell.
- I like towns and how they offer new ways to build your civilization, and I like how urban district are developed around the city center to make a city layout that makes more sense.
- The new resource system also looks great, and I love the economic victory path.
- The UI has some work to do (and might improve upon release) but the overall style is so bland, and I feel that won't be changed.
- I dislike the diplomacy screen with both leader looking at each other, the map behind them.
- No tile swapping between cities, it's going to make things needlessly frustrating (subject to change).
- Continent shapes looks to be lazy, a lot of squares from what I've seen.
- The amount of civilizations increasing with ages, it's really impactful for multiplayer, and the antiquity age only having five civilizations on the map is just lame.
- Only 10 civilizations per age on launch, while it offers enough gameplay variety, it really limits natural historical progression which is something I'd assume a lot of people are interested in.
- I'm not convinced by the leader choices, surely we did not need both Lafayette and Napoleon as leaders, similarly did we need two US leaders at launch with Benjamin Franklin and Harriet Tubman, and Lafayette is also more relevant for US history than French one, meanwhile sub-saharan africa has only one leader and Mesopotamia has no representation in civ or leader. Himiko is really an odd choice too, particularly since she'll get a persona too.
- I'll miss great writers, artists, and musicians, they added a lot of flavor in the game. And I generally dislike great works being unique and restricted by ages, it doesn't really fit the whole civilization is built in layers because culture is also build in layers.
- The age system might be a bit restrictive in how it depicts certain historical period, for instance the exploration age seems to glaze over the early medieval period in favor of the renaissance.