What civs do you want in Civ 5 - Updated list

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I really wouldn't overstate the importance of Hanukkah as far as a UU should go. Checking on wikipedia says it wasn't even a cave, it was in the Temple (which makes sense).
 
well, that would explain why i didn't remember a cave then. maybe if they can't get it to flee, being a melee unit, they could just add an extra movement and let it move after attacking? and i just looked up the masada defenders, they were called sicarii. they could probably make a decent unit too, just change the name from maccabee to sicarius
 
I was thinking about an invisible unit. A pretty big ability for a unit, but it might be interesting. Maybe a swordsman (to keep the numbers down) and perhaps a touch of a combat penalty. I wonder if it's possible to do with the current mod abilities.
 
Dutch

UI: Windmolen. Adds one production to a tile. May only be build next to a lake. Drains adjacent lake in X number of turns turning it into a Polder. Polder has a basic yield of 2 food and 2 gold. A farm, road or railroad may be build on it. The tile remains a source of fresh water. If the Windmolen is destroyed the lake will fill up again in X number of turns.

(in the case of bigger lakes, a windmolen is needed for every laketile in order to drain it, number of turns increases exponentially)

UU/UB: I don't care, East-Indiamen perhaps.

UA: Mercantilism, trade network earns extra gold for every extra luxury resources connected (ie, every second/third/fourth etc. resource of one type).
 
like i was saying before, since they probably won't add in espionage because of the 1 unit per tile rule, there could always be an invisible scout unit called a spy. and if they do add in the espionage, they can always just change the unit to mossad and have it be a spy unit with extra movement or something. and i just thought of something else: change the building from "church" to "tabernacle" and keep everything else the same, just to make it more hebrew sounding. and if moses is the leader, this all makes even more sense.
 
Our Edmonton Football team here.
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We call them Inuits while their "Capital" is Iqaluit in Nunavut.

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Correct me if im wrong, Inuits are one of the now americanized tribes living in the US and Canada. As such, on a scope a Civ game can portray them, they arent different from other american natives. I was instead thinking about the other side of the Bering Strait, well ok including Alaska. But also northern Japan and Siberia. Thats rather a sizable chunk of land yet to be present in Civ, with its own culture. And these guys dont admire eagles, horses, bows and other Hollywood invented junk too.
 
Tribes that admire Eagles, horses, bows, and/or other things aren't necessarily Hollywood invented, but certainly don't refer to the Inuit and are probably an amalgamation.
 
definitely an amalgamation. totem poles are western, feathers and tipis are more plains. and the horses, that's kind of widespread, but the most famous are probably the comanche, which are southwest.
no, inuits are more likely to eat tons of seal meat and bite the crap out of things to make designs on them
 
Well, I wasn't sure exactly what he was referring to there. Civ4's Native Americans certainly are an amalgamation of virtually unrelated tribes. I don't even think they pretend to include the Inuit there.
 
they don't. he was talking about the generic native american stereotype, a la hollywood and civilization 4.
though he was wrong on one small point, probably more semantics than anything else but...
Correct me if im wrong, Inuits are one of the now americanized tribes living in the US and Canada.
inuits weren't a single tribe.
 
I don't think the Inuit are ever really considered a part of the Native American stereotype. They have their own stereotype, but it's widely recognized. If you say "Eskimo" no one thinks tipis, totem poles, etc. If you said Iroquois, an uninformed person might.
 
yeah, pretty much. i have to admit, the first thing i think of when i hear someone say "eskimo" is a guy wearing a big, furry coat and ice fishing next to an igloo.
 
Interesting that according to wikipedia the Inuit dont like to be called Ekimos. In any case they(North American natives) are living side by side with western civs for about 500 years now and similarities are bound to happen, both in how they are treated, and in what they actually absorb, culturally. You could say Natives with western flavour.

I would rather like to see Natives with
japanese
russian
chinese
flavors. Generally same group of people, different cultures they are living together with. Pic
210px-Nenets_Child.jpg
220px-AinuSan.jpg
 
yeah, it's at least offensive in canada and greenland. probably in alaska too, though i couldn't find anything. but i have heard that it's offensive before.
but anyway, most of the cultures in the game don't exist anymore, at least not in the way they're being captured.
 
Let's call the shot on the Bering strait exodus during the last Ice age on most "Tribal" references of North America from now on, right?

The Inuits are the direct ancestors of such people, adapted their ways of life during the last 12+ millenias and spread over the entire continent spawning dozens of different aboriginal races going from Iroquois to the Aztecs.
Unless you all have proof to the contrary, which i doubt.

What if the yet to become known as Mayas went much further south than everyone else to settle in Yucatan where they met a seafaring islands_humper race that we were served as a Polynesian DLC.

So watch it when you're trying to lower the historical truth of the Inuits. There's more evidence on these than meets the mind.
 
The Inuits are the direct ancestors of such people, adapted their ways of life during the last 12+ millenias and spread over the entire continent spawning dozens of different aboriginal races going from Iroquois to the Aztecs.
I dont think anyone here tries to judge the historical "value" of anything. It is after all a rather subjective thing. However like you said, guys from Iroquois to the Aztecs, are already present in the game. And thats bad for cultural diversity, which is one of the points Firaxis is looking at when picking a civ. Same reason why many Eurocivs are not present in the game.

Going to the left of the Bering Strait gives us same people plus cultural diversity. You arent saying that everything to the left is historically unimportant right? That would be again a point to put them in. Those tribes has fun times, not the whole continent to themselves, but living fighting chinese mongolians russians and japanese. I bet there is a lot of fun stuff worth diggin it out.
 
some people definitely came through beringia, but there were definitely people who came by boat, possibly even before the ice age. and then there's some debate that the first people in the americas might've even traveled west before the others traveled east.
 
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