primordial stew
Emperor
I'm creating a scenario. The map has lots of cities on it to begin with (ie all cities start on the same turn). After around 42 turns (@ 2 years/turn) all of the trade routes doubled in value (1->2, 4->8)! What setting controls this?
It sounds like CommerceChangeDoubleTimes, but that is only for buildings.
The cities have varying populations, and there was no population explosion in all of the cities.
Also, my cities should only have 2 trade routes, and many do, but some still have 4 routes. There was a civic that provided +2 trade routes which ended, so my expectation was that 2 trade routes would go away, but apparently not entirely.
This is Warlords 2.13.
It sounds like CommerceChangeDoubleTimes, but that is only for buildings.
The cities have varying populations, and there was no population explosion in all of the cities.
Also, my cities should only have 2 trade routes, and many do, but some still have 4 routes. There was a civic that provided +2 trade routes which ended, so my expectation was that 2 trade routes would go away, but apparently not entirely.
This is Warlords 2.13.