Marvinlegend
Chieftain
In another thread theorizing about 1-pop cities empire the OP mentioned using trade routes to get growth going. In >90% of cases I focus on the highest production yield for my trade routes, most of them are also internal. Often when a trader is free I look over my empire to see which city could use a little prodcution boost (for example if currently building a factory and taking 17 turns) relocate the trader and start the route from there.
What do you focus for trade routs?
What do you focus for trade routs?