salocin097
Warlord
- Joined
- Apr 14, 2013
- Messages
- 143
No, the ideology is just the root of the Great Mistake. But its arguable that a change of ideology would prevent that Mistake. But this ideology seems to be part of human nature
No, the ideology is just the root of the Great Mistake. But its arguable that a change of ideology would prevent that Mistake. But this ideology seems to be part of human nature
Well originally I was being original. But then I realized you were right that humans would never recognize an ideology as the Great Mistake. They'd call it the Red Scare or something
Purity Victory definitely fits that.But Civ:BE falls into the same trap with its "optimistic outlook", so i doubt they would criticize it in the same game they fall again prey to it.
The Great Mistake was that in the early 21st century, the entire world rushed to be the first to send a starship to Alpha Centauri.
Building the ships required intense industrialization. This depleted non-renewable resources and caused massive environmental damage. What's more, the spaceship factories were of little use for other purposes.
So much of the global economy was devoted to the projects that after they were completed, the sudden drop in demand caused an economic downward spiral. It didn't help that many of our best minds departed on the ships.
There were several wars declared to stop rivals from completing their starships. The physical damage from those wars wasn't as great as it could have been, even with limited nuclear exchanges. The real harm was done to international relations, as the bitterness generated by this aggression lingered for generations.
And in the end, all of the ships failed before reaching Alpha Centauri because our technology just wasn't good enough.
Disillusioned, the world turned away from science in general and space in particular, progress slowing to a crawl. Too late, we realized our civilization couldn't sustain itself for much longer. There was no time to build up a self-sustaining presence elsewhere in our solar system. Only colonies on life-bearing worlds would be able to survive on their own. Ironically, the one thing that could save us from the harm we did ourselves by reaching for the stars was trying again.
I would say The Great Mistake was a little bit of everything - runaway global warming (hence the flooded Pyramids), overcrowding of cities (look at New York in the trailer), pollution (Rio and Paris), and almost just a general decline.
This resumes the Great Mistake perfectly. I would also add a limited nuclear exchange in the Middle East and perhaps some severe economic crisis/collapse.
I believe Firaxis's interpretation is that the nuclear exchange happened in Asia (so, read: between India and China/Indian- and Chinese- substitute nations), but yeah, a small nuclear war would cause a lot of migration away from the affected areas, which would not only contribute to overcrowding but also put a strain on economies (potentially leading to a collapse, as you said.)
There were too many intact major cities and landmarks in the cinematic for it to have been a nuclear war. Besides tossing nukes around isn't a "mistake", it's a clusterf*ck, you don't mess with understatement in that situation.
The flooded pyramids and ridiculously foggy Rio say to me that climate is messed up big time, but I don't think that our inability to stop the current climate trend would be a "big mistake", the term seems to indicate a singular action or event, rather than a trend that's been ongoing for over a century (maybe two by that time).
Another idea is that it could have been a form of global union gone wrong, resulting in the states of the world becoming more secluded than before.
I suspect the great mistake will prove to be ignoring the effects of global warming but I am intrigued by the possibilities behind selection "To be determined in game by player choices?" If it could be pulled off, it would be an outstanding way to summarize a player's mistakes which lead to another human failure to thrive, but this time on the new planet.