What is the worst Unique Building?

Worst Unique Building?

  • Apothecary (Persia)

    Votes: 2 0.5%
  • Assembly Plant (Germany)

    Votes: 24 6.5%
  • Baray (Khmer)

    Votes: 7 1.9%
  • Citadel (Spain)

    Votes: 19 5.2%
  • Cothon (Carthage)

    Votes: 1 0.3%
  • Dun (Celts)

    Votes: 78 21.3%
  • Feitoria (Portugal)

    Votes: 9 2.5%
  • Forum (Rome)

    Votes: 7 1.9%
  • Garden (Babylon)

    Votes: 1 0.3%
  • Ger (Mongolia)

    Votes: 8 2.2%
  • Hippodrome (Byzantium)

    Votes: 5 1.4%
  • Madrassa (Arabia)

    Votes: 5 1.4%
  • Mall (America)

    Votes: 50 13.6%
  • Mausoleum (India)

    Votes: 11 3.0%
  • Mint (Mali)

    Votes: 1 0.3%
  • Obelisk (Egypt)

    Votes: 16 4.4%
  • Odeon (Greece)

    Votes: 0 0.0%
  • Pavilion (China)

    Votes: 2 0.5%
  • Research Institute (Russia)

    Votes: 30 8.2%
  • Salon (France)

    Votes: 24 6.5%
  • Seowon (Korea)

    Votes: 0 0.0%
  • Shale Plant (Japan)

    Votes: 20 5.4%
  • Stele (Ethiopia)

    Votes: 27 7.4%
  • Totem Pole (Native America)

    Votes: 12 3.3%
  • Trading Post (Vikings)

    Votes: 8 2.2%

  • Total voters
    367
The mall, it just comes too late to be of any use - like the Navy SEAL. Why is America in this game? =P
A dun can be quite useful in guerilla warfare (e.g highlands map).
 
@ICNP: As *Svart* said, under that logic, stuff like Immortals and Praetorians are lackluster too. :P

Also, why eight votes for Trading Post? :( I mean, it's definitely not the /best/ UB in the game, and it's pretty much useless on Pangaea, but that extra movement on Archipelago/Continent/Fractal maps can be of use for sea raids. Especially since Rangar's UU also comes with Amphibious.
I LOVE trading post. It is really sinergical with UU, not so great taken alone, but it works pretty good for vikings
 
i really disagree, with the dun i make rank 3 guerilla swordsmen who have the chance to withdraw and hill attack, add a great general and thats 30 more withdraw

this imo removes the need for catapults and horses because u can soften defenders with withdrawing city attackers
 
Allow me to welcome you to the wonderful crazy world of civfanatics, popestealer. And I aggree with you, G3 swords rock. I've had a Gallic Warrior before who had G3 and Woodsman 3. Fortified him on a forested hill and forgot about him. Remebered only when Kublai declared war on me and lost 2 cavalry. :D
 
The mall, it just comes too late to be of any use - like the Navy SEAL. Why is America in this game? =P
A dun can be quite useful in guerilla warfare (e.g highlands map).
That's like asking why is England in the game
 
That's like asking why is England in the game
Imagine a world without Redcoats, Stock Exchanges and a football team you can laugh at.
All America has is Mcdonalds.
 
i really disagree, with the dun i make rank 3 guerilla swordsmen who have the chance to withdraw and hill attack, add a great general and thats 30 more withdraw

this imo removes the need for catapults and horses because u can soften defenders with withdrawing city attackers
Celtic Gallic Swordsmen gain nothing from the Dun unfortunately, they already start with Guerilla 1 and are the only melee unit that can get it. Plus you still need catapults to get rid of the culture and wall defenses.

Edit - The Assembly plant is so bad I forgot it existed when I voted :lol:
 
You know that Dún (rhymes with doom) is the Irish for fort, and is basically what a fort would have been back then.

I've got a feeling that you're pronouncing it with a short u.


Ahhh... thanks for the info - i wasn't aware of the punctuation above the u. I was indeed pronouncing it short.
 
I think one reason the Dun has so many votes is because it replaces Walls, which normally aren't built anyways. I literally never build Walls.

Guerilla Archers could be good for choking, though. I am having second thoughts about voting for the Dun. Later UBs like the Assembly Plant or Research Institute are probably worse, because they don't offer enough in the short period of time they are actually in the game.
 
Ahhh... thanks for the info - i wasn't aware of the punctuation above the u. I was indeed pronouncing it short.

No problem, hope I wasn't too harsh in the first post. But when you're dealing with Irish words though it's always a good idea to go long with the vowels.
 
I'm not sure why people have been bashing Obelisk so much. I love getting out a great prophet early in the game when I will found a religion. If I have already got to COL through oracle, I usually have that city focus on getting a prophet out. Meanwhile, I try to get another city simultaneously create a great scientist for academy.
 
*cough* the american civlization *cough*

You're making yourself look really bad with your incessant, ignorant trolling.

It's comments like this that, when made by Americans, generate animosity due to the arrogance involved. Apparently, you are painfully ignorant about at least one, and probably many countries throughout the world.

Or, if you aren't just blathering ignorance, how about you give us an off-hand list of civilizations (in civ IV or otherwise) that:

1. Have lasted >230 years
2. Carried a land area comparable to the United States for the vast majority of that time.
3. Had trade influencing essentially the entire word

You can, if you try (which I doubt you'll actually look carefully for the sake of this), find many civs that fit the criteria and have been around for longer. Areas like Babylonia have been around since the BCs...but look carefully ---> how many years did a particular government (either monarchy line, republic, etc) reign before collapse? Even England was a pure monarchy near enough to the time the United States gained independence!

So now how do you draw the line, btw? If you're just using the land, USA gets to lump ALL of north american history, not just colonial on.

If you're using a stable government form, USA is already contending for one of the longer-running versions in history (though it is spiraling down).

Civs like portugal were off and on, but for example Portugal broke from spain ~1640 after being unified for quite some time. Do you count its existence and influence before that? If you do, you also count native american AND the varied histories of the populace coming into the United States. You can't pretend it away in one instance and acknowledge it in another. Some other notes for our mr. troll:

- Zulu, a prominent and repeated presence in Civ, is rarely questioned for inclusion in the game. Shaka came to power in 1816...notice that this is LATER than the USA start...and with LESS staying power and global dominance...but let's pick on the US for personal/emotional reasons!

- Mali lasted 370 years, but its trade influence was smaller

- Inca, as an empire, lasted less than 200 years. Note that Inca is one of the cheesiest/most powerful civs in the game.

- Aztec prominence was not materially longer than that of USA

- The Mongols pulled the single most impressive campaign in history (breaking the "land war in asia" rule, crossing successfully through basically all of Russia, etc), spanning a tremendous amount of territory with excellent tactics and communication. They didn't last that long though.

- Russia in its current form hasn't been around any longer than the USA, although they got an earlier start. Government hasn't been nearly so stable.

- Note that this is definitely not an authority, but it still puts things in perspective to a degree: http://en.wikipedia.org/wiki/List_of_largest_empires#Measurement_details ----> The 11th largest nation by landmass ever that has lasted 100's of years probably merits consideration in a game that has 30+ civilizations...

- Netherlands came around in the 1500's but dropped off via conquest before returning in the early 1800's.

None of that is to say that these civs do not have factors that merit their inclusion, but that the United States compares favorably in one or several historical metrics (duration, size, government stability, world trade influence, etc) with each of these empires and more should at least be enough to blow holes in your trolling ignorance about a single fast food franchise.

Of course, a substantial part of the target demographic needs to be considered also ;).
 
Barbarians like the Zulu, Celts, "American Indians", and Mongols should be out of a game about civilizations. America at least has a national culture and has researched some of the tech tree. ;)
 
Barbarians like the Zulu, Celts, "American Indians", and Mongols should be out of a game about civilizations. America at least has a national culture and has researched some of the tech tree. ;)

Well considering that a lot of your culture is a pale imitation of our drunken (Celtic) antics I don't think so. Also what of the tech tree have Americans actually managed to discover?

Not saying that America has advanced knowledged but most of the stuff done in the tech tree, even in the period where America is an actual power, is European developed.
 
And the Americans being a civ hijacks another thread /sigh

To be honest I think the mall would be the worst, not the dun.

You at least get the benefits of a dun most of the game, the mall just comes too late to get any benefit at all.
 
Well considering that a lot of your culture is a pale imitation of our drunken (Celtic) antics I don't think so. Also what of the tech tree have Americans actually managed to discover?

Not saying that America has advanced knowledged but most of the stuff done in the tech tree, even in the period where America is an actual power, is European developed.
Are you totally daft? Are you just kidding?
I guess that is why the Celts have been the forerunners of... oh, well... ZERO.
Good grief to this post of yours, utterly moronic.
 
Are you totally daft? Are you just kidding?
I guess that is why the Celts have been the forerunners of... oh, well... ZERO.
Good grief to this post of yours, utterly moronic.

No just trying to inject a little levity into the arguement, also to show the utter idiocy of the post above mine. Obviously I was too sublte.
 
Well considering that a lot of your culture is a pale imitation of our drunken (Celtic) antics I don't think so. Also what of the tech tree have Americans actually managed to discover?

Not saying that America has advanced knowledged but most of the stuff done in the tech tree, even in the period where America is an actual power, is European developed.

"drunken (Celtic) antics" should actually be a tech in the game
 
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