What is your favorite leaders' trait?

Which one?

  • Aggressive

    Votes: 5 10.0%
  • Creative

    Votes: 10 20.0%
  • Expansive

    Votes: 3 6.0%
  • Financial

    Votes: 14 28.0%
  • Industrious

    Votes: 8 16.0%
  • Organized

    Votes: 3 6.0%
  • Philosophical

    Votes: 3 6.0%
  • Spiritual

    Votes: 4 8.0%

  • Total voters
    50

civ_manu07

Chieftain
Joined
Jun 7, 2007
Messages
18
Mine is industrious because I can built building, units, and wonders faster.

Aggressive - Free Combat I promotion of melee and gunpowder units.
Double production speed of Barracks and Drydock.

Creative - +2 culture per city.
Double production speed of Theater and Coliseum.

Expansive - +3 health per city.
Double production speed of Granary and Harbor.

Financial - +1 commerce on plots with 2 commerce.

Industrious - Wonder production increased 50 percent.
Double production speed of Forge.

Organized - Civic upkeep reduced 50 percent.
Double production speed of Lighthouse and Courthouse.

Philosophical - Great People birth rate increased 100 percent.
Double production speed of University.

Spiritual - No anarchy.
Double production speed of the Temple.
 
My favourite (as opposed to the trait I consider to be the most powerful)? Creative.

While it may not provide the most free food, hammers, and beakers it does dramatically simplify the early game. While I'll still be searching for financial and military security I won't have to invest anything in border expansions. This means that one of my favourite parts of the game - city placement and planning - produces less dilemmas; I don't have to weigh short term gain (immeadiate resources) against long term gain (better city production). It also means that time spent building monuments, stonehenge, or (the admittadly cheaper) libraries can be spent buidling military units as well as workers and settlers.
 
Going with Thedrin on this one. I like to try to gain as much territory as possible by blocking opponents out of sections of landmasses, enabling me to gain much more territory in the later parts of the game. It's a style that weakens opponents and helps me build up a powerful civ. Learned basic technique of this from Go. Creative as a trait means I get expansions in all my cities quickly. It doesn't work on a map with several civs on my continent, in which case I'd probably go with Industrious. I like being able to build things fast.
 
i like spiritual, so i can quickly change civics without harming myself when asked for the pop boost. 5 turns of what i dont need hampers me less than a long term -1, and being able to not put up with anarchy... makes it that much better.

Sometimes, i think AI only ask so that non spiritual's will have to go through a tenure of slowed prod from anarchy.
 
I like philosophical. So long as you plan it right, it can do anything the other traits do and better. Engineers can build wonder in 1 turn. Thats a lot better than industrious. Academy will far exceed the bonus from financial in labs, and merchant will far exceed the bonus for financial/organized for money. great artists can correct any 'culture wars' suddenly. YOu dont even need well placed cities to profit from philosophical. Even the worst placed city will still have scpecialists that work just as well as the best city ever- if not better, since you end up losing out on less 'opportunity' by working the specialist in the first place. Once a philosophical civ gets literature, and great library, and national epic, the rest of the game is gonna be downhill for every other civ.
 
I'm going with spiritual, because it just seems to be helpful for every type of victory (particularly the peaceful ones, which I prefer anyway). Also, anarchy is a pain, and it's nice not to have to worry about it.
 
Charismatic :(

But if i had to select one on the list Organized, with Financial close 2nd :p
 
Industrious, then Philosophical, then Spiritual, then Financial. The others are less useful to me, personally. (Vanilla)

I love Ramsess II in Warlords and Gandhi in Vanilla. Gandhi in Warlords is powerful, too.
Warlords' traits are Ind, Char, Phi, Spi, Fin.
 
Industrious is currently in joint second place. I thought it was heresy on these forums to say industrious was a good trait? :confused:
 
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