What is your preferred map type?

What is your preferred map type?

  • Fractal

    Votes: 120 33.2%
  • Big & Small

    Votes: 43 11.9%
  • Medium & Small

    Votes: 6 1.7%
  • Hemispheres

    Votes: 31 8.6%
  • Continents

    Votes: 69 19.1%
  • Pangaea

    Votes: 38 10.5%
  • Archipelago

    Votes: 7 1.9%
  • Other

    Votes: 47 13.0%

  • Total voters
    361
I have been on hemispheres or Big/Small most games. You all make me start thinking about those fractal maps again though. Voted Hemispheres.
 
I guess I've never paid much attention to details so...what exactly is the difference between continents and hemispheres? I've played both many times before, and never really thought about it until now.
 
I tend to use RandomMapscript to keep things less predictable, and I like getting Big and Small. I find asymetrical games more intresting.
 
Hemispheres is best.

Pangea ends too early in domination victory. By far the easiest way to get a high score. Also screws over the civs that are strong on water maps.

Archipello is too isolated, so the civs with early UUs are screwed and the wonderspammers get all the advantage.

Hemisperes is about right. Enough neighboors to play politics and war with, in the early game and enough foreign land remaining in the renaissance age, to keep both domination and space race challenging.
No civ, except the really late industrial/modern age civs, gets completely shafted here.
 
I play Archipelago [Large / Huge, Low Sea, Snaky Continents] the most. Despite being Archi those settings give a lot of land, and create a lot of interesting chokepoints and places for 'Panama Canal Cities' which I find make naval stuff more exciting. To me it plays how B&S was probably meant to play but doesn't (IMHO).

I agree.The best maps i've had lately have definitely been on Archipelago, low sea, snakey continents.Although i normally play on standard size.

These settings give some really interesting maps with varied landmasses/continents.

I really hate normal Archipelago thou' and medium and small, anything with loads of really tiny islands.
 
Rycheman:
You must of accidently deleted the the quote tag on the end of your quote because it didn't realy work out.
 
I guess I've never paid much attention to details so...what exactly is the difference between continents and hemispheres? I've played both many times before, and never really thought about it until now.

From what I can tell continents are more varied than hemispheres. Hemispheres are typically of a somewhat more similar shape and size to each other, and spaced apart in an orderly fashion.
For example if you play on a hempisheres map with the number of h's set to 4 you'll get "one in every corner" so to speak.
 
Fractal/Pangea with normal/epic speed. Additionally, I'm not a big fan of Space Race, Diplomacy, or Culture games. They are boring imo. You can simply build 6 cities, settle people, use good diplomacy, and hit enter until you win the game. Not hard to accomplish on any level.
 
I like unpredictable map types. So I like Fractal, B&S, Tectonics. Although tectonics can be annoying with starting locations. My least favorite is probably pangaea because I like navies to matter, and a big round landmass just kind of negates that aspect of the game.

Spoiler about NC Ragnar map

Spoiler :
The last noble club game was tectonic I think, and I really liked that map. You had continents, but they were connected narrowly like North and South America, or separated by a small sea that you could traverse by galley.

You could go either way with a naval or land invasion. One of the funnest maps I've played.
 
My least favorite is probably pangaea because I like navies to matter,

Boo! lol. That's why I like fractal or pangea :). Fractal gets me the water/navies and pangea gives you the other stuff fractal lacks which is.......more war!, more diplomacy due to lots of neighbors!, AI's expand much faster than on other maps! Since AI's don't battle as well as humans, pangea maps also give the AI's the ability to really jump ahead via war and conquest through weaker AI's.....helped out by that single huge land mass!
 
30+ I agree. I'll play occasional navy heavy games, but for the most part, AI sucks even worse at that than at regular warfare. But on a Pangea, yep, Napolean or JC will start vassaling everyone before you've even gotten Feudalism!
 
^^. Yep.

Imo, the absolute hardest game (with normal conditions..not raging barbs, always war, agg AI, etc) to play would be the largest possible map, with the lowest amount of water, on one single land mass and limit the human to a conquest or domination victory while the AI's had all victories enabled, on Deity (GW not allowed of course).
 
I like continents. Finding the other half of the world at astronomy is always pretty exciting, because it can mean drastic changes to game strategy.
 
^^. Yep.

Imo, the absolute hardest game (with normal conditions..not raging barbs, always war, agg AI, etc) to play would be the largest possible map, with the lowest amount of water, on one single land mass and limit the human to a conquest or domination victory while the AI's had all victories enabled, on Deity (GW not allowed of course).

Why is Great Wall not allowed?
 
You already know I am anti GW and Pyramids ^^. Besides, if you happened to be playing against 7-18 Civilizations all prioritizing the GW the odds are you wouldn't be the one to get it. Of course, even building it in my scenario, you would still be in for a tough game.
 
I always like to play Terra. Its really cool to try and take over the new world, because there is always new resources there that I can try and aquire. I use holy roman empire for the courthouse 75% advantage with hyan capac. I usually play at immortal or diety so taking over the new world can really turn the game around.

btw i cannot seem to find tectonic. I have the 3.19 patch. Can anyone help?
 
i personally like the continents map because it provides all types of warfare in my opinion. it is really realistic compared to the world and it provides a chance to build a strong navy in order to conquer the other continents or in order to get to the other side of the continent if its too far away. it provides a lot of opportunity in my opinion.
 
You can't go classic like continants:D.

But really, the enjoyment availible from having to deal with leaders from one continant and then finding entirely new challenge in the mid game jsut never get's old.


I also like terra, due to the new world factor and earthlike landmasses as it includes continants, archipalegos, tectonincs, and about 60/70% water.
 
Back
Top Bottom