BackseatTyrant
Queer Anarcho-Transhumanist
- Joined
- Jul 10, 2013
- Messages
- 598
Personally, I'm more on the "More Wonder = Better"-line of things, especially if we're talking about wonders whose real world equivalents are in geographically under-represented regions. However, I would also draw the line at:
- Over-representation of specific cities. I've seen some mods that promises to add many more wonders, I take a look, and it turns out over half of those wonders are just various landmarks in Washington D.C. and New York City, while barely any from the global south show up
- Buildings named after the cities they're in. This is especially the case with universities and religious buildings; after a while, you'd include so many [City name] Cathedrals, that it'd feel pointless to have cathedrals as a regular building
- Buildings named after historic individuals. See the post I made earlier in this thread
- Wonders that aren't buildings but social constructs. Please, no more Rock & Roll, Theory of Evolution or Cure for Cancer; such discoveries belong in the tech and/or civics tree. To me, a wonder has to be a physical piece of infrastructure that can at least somewhat alter a city's skyline, and yes, that would include renaming e.g. The Oracle to Delphi Oracle Complex, The Red Cross to Red Cross Headquarters and United Nations to UN Headquarters.
- Prehistoric wonders, for the most part. Stonehenge is fine, but beyond that, I feel these structures would serve better in the game as either natural wonders or archaeological sites
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