Ive just got civ4 recently so ive only played a couple of games. Ive read a few topics here regarding strats and what you should research early on. Ive got an early game research order but once i get past that ive found myself getting a bit lost as to what i should research.
Im playing as the English just now, so i start with Fishing and Mining. Ive been going for Bronzeworking first to find copper and to let workers chop. Then ive been going the wheel -> pottery to let me build cottages. After that ive been going for Masonry for the Pyramid or Iron Working if i dont have copper. Then ive been going Mysticism -> Polytheism -> Priesthood for the oracle (i know meditation is quicker but i go for monotheism later so i need polytheism eventually anyway). After priesthood i go writing -> alphabet to let me trade techs with the AI for the early techs i missed (like agriculture, animal husbandry, hunting, archery and sailing).
After tech trading i go for monotheism for organised religion; mathematics for hanging gardens; code of laws for couthouses; metal casting -> machinery for watermills; construction for cats/elephants; literature -> music for free great artist; currency for markets and then calendar for plantations if i have sugar, silk etc.
But after that i get a bit lost as to what path to follow.
If anyone has any comments on my above strategy or any ideas about what i should go for next it would be greatly appreciated.
Im playing as the English just now, so i start with Fishing and Mining. Ive been going for Bronzeworking first to find copper and to let workers chop. Then ive been going the wheel -> pottery to let me build cottages. After that ive been going for Masonry for the Pyramid or Iron Working if i dont have copper. Then ive been going Mysticism -> Polytheism -> Priesthood for the oracle (i know meditation is quicker but i go for monotheism later so i need polytheism eventually anyway). After priesthood i go writing -> alphabet to let me trade techs with the AI for the early techs i missed (like agriculture, animal husbandry, hunting, archery and sailing).
After tech trading i go for monotheism for organised religion; mathematics for hanging gardens; code of laws for couthouses; metal casting -> machinery for watermills; construction for cats/elephants; literature -> music for free great artist; currency for markets and then calendar for plantations if i have sugar, silk etc.
But after that i get a bit lost as to what path to follow.
If anyone has any comments on my above strategy or any ideas about what i should go for next it would be greatly appreciated.