Moff Jerjerrod
Deity
Hmmmm...all this talk about Stellaris has got me thinking I should re-install and give it another try.
My understanding was that the patch 3.0 basically cut off growth past a certain number of total pops. I like to play into the 2600s and beyond and fill the galaxy with megastructures and pops, which in my understanding became basically impossible to do because of exponentially spiraling growth costs. I read people complaining that because they hit a certain number of pops empire-wide, they could no longer grow any pops even on new planets or megastructures. Not true?
Factually false, but functionally its truer than not. It would definitely get in your way.My understanding was that the patch 3.0 basically cut off growth past a certain number of total pops. I like to play into the 2600s and beyond and fill the galaxy with megastructures and pops, which in my understanding became basically impossible to do because of exponentially spiraling growth costs. I read people complaining that because they hit a certain number of pops empire-wide, they could no longer grow any pops even on new planets or megastructures. Not true?
After dying several times, I finally defeated a major boss. Then I immediately died by running into a wall at high speed.I've been playing System Shock 2. I keep dying.
I've never pushed it that far, but I can see the growth curve getting pretty low at that point. That said, there are parameters you can adjust in the game setup to change the rate of growth reduction, so you might be able to get it working how you want. Performance will probably be pretty poor though.
That was done because managing pop was an absolute nightmare as it never stopped increasing well past what any planet could physically provides in jobs.My understanding was that the patch 3.0 basically cut off growth past a certain number of total pops. I like to play into the 2600s and beyond and fill the galaxy with megastructures and pops, which in my understanding became basically impossible to do because of exponentially spiraling growth costs. I read people complaining that because they hit a certain number of pops empire-wide, they could no longer grow any pops even on new planets or megastructures. Not true?
What happened to "excellent"?I am very good at breaking games
I've never played the System Shock series but based on your experiences it sure does sound like Dark Souls. Praise the Sun!!After dying several times, I finally defeated a major boss. Then I immediately died by running into a wall at high speed.
It's from the era of games where length was artificially created through difficulty.I've never played the System Shock series but based on your experiences it sure does sound like Dark Souls. Praise the Sun!!
My understanding was that the patch 3.0 basically cut off growth past a certain number of total pops. I like to play into the 2600s and beyond and fill the galaxy with megastructures and pops, which in my understanding became basically impossible to do because of exponentially spiraling growth costs. I read people complaining that because they hit a certain number of pops empire-wide, they could no longer grow any pops even on new planets or megastructures. Not true?
I haven't played Stellaris in ages. It was a fun game. A lot like Civilization as I recall, particularly that full game mod of Civ 4 that took place completely in space, but much better. It also had elements that reminded me of Spaceward Ho!, Star Control and also a little bit of the X-series games.
The last time I played it I was using the Star Trek Mod, which was very cool, but ultimately, I found that I preferred the vanilla aliens races that the game already has.
Approach the RC planes like you would the copter from VC, and rely on cheesing it.Stage 2 began today. I loaded up my save from two (thousand) years ago in 2021 and I was pleasantly surprised to finally grind up to have enough lung capacity to be given the weird ship mission.
OTOH the @#$%ing tamagotchi requisites are still annoying and for some reason the @#$%ing RC planes don't @#$%ing have the same controls as in any other iteration of GTA so that's a mission I just cannot do - I can still do stuff with Wu Zi Mu and Cesar, luckily.
Anyone interested in a Stellaris guide? If so what type and where should I post it?