What would you do when:

Bud2998

Bud the Ironfist
Joined
Jun 2, 2001
Messages
283
Location
Seattle, WA
1. The enemy surrounds your ENTIRE civilization with cavalry, artillery, and cruisers and you only have a few musketeers, conscripts, and dragoons to defend it. You've got roads to every single city of yours. The enemy is very agressive and the amount of invadors the enemy has is overwhelming.

2. The enemy takes your capital city and your empire splits in half and you get all of the crappy cities, weak units, and not many units, while the other half has many and powerful units, plus strong cities and ally with the enemy that took your capital to take you out.

3. You get nuked everywhere in your empire and the enemy sends in stealth fighters to take out your engineers trying to clean up the pollution and already took out your anti-air units.

4. It is 1998 AD and your space ship is due to make it to Alpha Centuari in 1999 AD and the enemy comes in, takes out ALL of your cities, and make it to Alpha Centuari in 2000 AD. Beating your civilization by FAR when you were winning, bumped out in one turn, giving you the most embarrassing defeat of your whole life.

What would you do if such a thing happened to your nation, and the enemy is meant to be a human player. The AI is too stupid to do sumtin as tactical as this.
 
I would concede in all scenarios except scenario 3. Just forget about cleaning the pollution and welcome global warming. I would throw a few nukes on my own lands if that would make it come quicker! <IMG SRC="http://forums.civfanatics.com/ubb/psycho-eyes.gif" border=0>
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[This message has been edited by Thunderfall (edited June 18, 2001).]
 
In situations 1 and 2 I would continue playing with the aim of surviving long enough to take my revenge on the enemy/s. Sometimes playing a losing hand can be nearly as much fun as a winning one - if nothing else it provides a bit of variety in the way you play the game.

In one game I played I spent the first four thousand years (approx) collecting things from 'goody huts' and exploring without founding any cities and by the time I did, I was way behind every other Civ. So I made a decision to found cities on good strategic/defensive locations such as hills (had one on a mountain near good food resources) well away from any other Civs with the idea of stealing as many techs as I could from the other Civs. There was no way I could win the game either by conquest or space-race but I enjoyed devising different defensive methods to enable my Civ to survive till another Civ got their spaceship to Alpha Centuari which in the circumstances was quite an acomplishment (if I say so myself
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). Glorious last stands can be fun as break to the routine.

In regards to Bud's situations 3 and 4 I'd go to the 'Cheat Menu', give myself a heap of nukes and then use them for the purpose they were designed!!!!
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Start a new game and destroy the same civilization there very slow and after a long time of torchuring and terrorising. REVENGE!
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I know it seem hard sometimes, but uh...
remember one thing:
through every dark night,
there's a bright day after that,
so no matter how hard it get, stick ya chest out
keep ya head up and handle it.
 
In all the Scenarios Xept 4 cause its already over I would continue playing and FIGHT FIGHT FIGHT If I am going down I would...MUST make it my duty to make the war as costly for my enemy as I can!
here are some ways
1.forget offence and work on Defence
2.Rush Buy Nukes and send them at the enemys citys
3.Instead of having your settlers working on your land you send them FAR away to build new citys that your enemy must find!
4.Use the Terrain to your advantage and pick off enemys!
5.Or conversly to #1 Forget Defense and work on Offence!
If Im going down Im taking every one of you bloody basterds with me! And that means NUKES!

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<IMG SRC="http://www.grworld.com/vanillacubesgames/files/kefka.gif" border=0>"Why Create things when you know they must be destroyed!"
"I will Create A monument to nothingness!"
 
1. Try and work on defense. At the very least, this would delay my inevitable defeat.

2. See #1

3. What? I try and do him a favor by cleaning up his mess? Fine. When global warming occurs and his civilization is swmaped, I'll get say 'You should have let me cleaned up. Haw!'
Of course, my civilization might be in worse shape...

4. Ouchies!
 
1. Try and work on defense. At the very least, this would delay my inevitable defeat.

2. See #1

3. What? I try and do him a favor by cleaning up his mess? Fine. When global warming occurs and his civilization is swmaped, I'll get say 'You should have let me cleaned up. Haw!'
Of course, my civilization might be in worse shape...

4. Ouchies! Oh well...
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Originally posted by willemvanoranje:
Start a new game and destroy the same civilization there very slow and after a long time of torchuring and terrorising. REVENGE! <IMG SRC="http://forums.civfanatics.com/ubb/mwaha.gif" border=0> <IMG SRC="http://forums.civfanatics.com/ubb/nya2.gif" border=0>


That is just Juvinile and stupid considering the fact that your playing a humman, because If he got you in that situation in the first place he must at least know what he is doing so he would probably not let you get your revenge he would probably beat the living s*** out of you again.(not that s*** is living or anything that would scare the hell out of me if it was!)But if your talking about fighting the same civ he was but an AI well then DUH your gonna win! but your not getting revenge on him!
thats like losing a fight and then to make up for it going and beating up on some little kid!

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<IMG SRC="http://www.grworld.com/vanillacubesgames/files/kefka.gif" border=0>"Why Create things when you know they must be destroyed!"
"I will Create A monument to nothingness!"

[This message has been edited by Kefka (edited June 25, 2001).]
 
Hey Bud2998, I'm in Seattle too
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.

In any scenario, I fight until the end. Several have mentioned nukes... I like using vet spies to torch enemy cities, and find that the AI is completely unable to cope with complex human strategy. Couple this with the power of a spy(s), and you can get entertainment value even when you suffer a big setback, or when you are relatively weak.

A few weeks ago, I decided to try a new variation of OCC I'd been thinking of... the OCC conquer the world. It proved tedious near the end, but the power of the spy is what made it doable for me, since I was militarily the weakest in the game (having only one city), yet fighting all out... a postion I'm not normally in. I did manage to finish successfully without deploying any nukes, however, so I guess it was not as dire as your scenarios seem to be.

But in Civ II, as in real life, nukes can surely level the playing field if you're tactically or strategically outnumbered!
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