Banners and badges: Yes, I like to fiddle with the shiny objects. To see what I have unlocked after earning some achievement-ish points.
Each modern age, I'm debating between beelining Industrialization/Mass Production for Economic victory or Flight to try for the Science victory.
I think that I achieved the Science victory in my very first game, at a lower difficulty level. But more recent games, my production hasn't been strong enough to get the launch pads built in a timely manner. When I do beeline Flight, yes, I like to build airplanes. Especially since the costs for buildings have increased in the last patch; I have an incentive to build units. The Squadron Commanders are useful for moving planes closer to wherever the front is. In Civ6, one can host one plane in each city, but for more than one you need an airfield (worker improvement) or an Aerodrome district. In Civ7, the Squadron commander servers this purpose, with the benefit that it is *moveable*.
Each modern age, I'm debating between beelining Industrialization/Mass Production for Economic victory or Flight to try for the Science victory.
I think that I achieved the Science victory in my very first game, at a lower difficulty level. But more recent games, my production hasn't been strong enough to get the launch pads built in a timely manner. When I do beeline Flight, yes, I like to build airplanes. Especially since the costs for buildings have increased in the last patch; I have an incentive to build units. The Squadron Commanders are useful for moving planes closer to wherever the front is. In Civ6, one can host one plane in each city, but for more than one you need an airfield (worker improvement) or an Aerodrome district. In Civ7, the Squadron commander servers this purpose, with the benefit that it is *moveable*.